2024.11.27 08:50 Noledgebase Big Data Hadoop Course ($19.99 to FREE)
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2024.11.27 08:50 Eddy_Key Skye Blue
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2024.11.27 08:50 Noledgebase Become HTML Hero ($19.99 to FREE)
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2024.11.27 08:50 Damnsarapmo Ailyn
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2024.11.27 08:50 PeakStunning1590 Romexis 6.4
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2024.11.27 08:50 No-Soup-6595 Trading Dragon
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2024.11.27 08:50 Noledgebase Business Analytics Online Class ($19.99 to FREE)
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2024.11.27 08:50 PeerensClement Lifehacks to get the winter indoor cycling done?
I've signed up for some major gran fondo's this spring, so I NEED to get very fit over the winter.
I have a Tacx Flux indoor trainer and Zwift setup. It is dark when I leave work, so outdoor riding during the week is harder. Although I do commute to work by bike (2x20mins). Weekend = 1 big ride (3-4hrs).
I find myself lacking motivation to jump onto Zwift when I get home from a long, draining day at work. I just want to eat and go to bed. Even though I KNOW it would improve my mood and overall wellbeing.
Do you have any "hacks" to trick yourself into riding more indoors? Do you get up super early and jump on before breakfast? Do you leave work early to get the hours in?
Any advice welcome, thanks!
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2024.11.27 08:50 Fit-Morning5041 Are Streamlit servers down?
Hi everyone,
I have deployed a Streamlit app some times ago: https://dualtaskcalculator.streamlit.app/~/+/ , but it doesn't work anymore:
This page isn’t workingThis is an issue, since this app is presented in one of my academic publication, and few people were using it. I haven't change anything on the related GitHub repo https://github.com/MatthieuGG/DualTaskCalculator
If the problem continues, contact the site owner.
HTTP ERROR 400This page isn’t working
If the problem continues, contact the site owner.
2024.11.27 08:50 bitBuba Naïs Cazarelly 🫢
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2024.11.27 08:50 Noledgebase GIS Software and Application Online Course ($19.99 to FREE)
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2024.11.27 08:50 RealisticFix2032 Uber driver screamed at me and kicked me out on the highway for changing my destination back to my origin point 5 minutes into the ride. Any advice? Uber won’t even refund me
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2024.11.27 08:50 hys17 Internet down in Toronto?
Just checking if I’m alone. Downtown Toronto here. It’s been down for a couple of hours and rebooted my modem and no luck.
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2024.11.27 08:50 Cultural_Argument_19 Are there any part-time jobs related to designing?
Hey everyone,
I just got accepted to UTS for a master’s degree. But I know Sydney can be crazy expensive, so I’m already thinking about finding a part-time job while I’m there.
Here’s the thing: I really want to focus on my studies and make the most of my time. I’m an app developer, but I’m also into UI design (still amateur, but I think I’m decent enough). I’d love to find a part-time job related to designing so I don’t feel like I’m straying too far from my field.
Does anyone know of part-time jobs in Sydney that involve designing or anything similar? Maybe something flexible that won’t eat up all my study time? I’d appreciate any advice or tips
I would appreciate any tips, recommendations, or even personal stories! Thanks in advance 😊.
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2024.11.27 08:50 Noledgebase Nanotechnology in Civil Engineering Course ($19.99 to FREE)
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2024.11.27 08:50 Avocado_Spare 400/100 My alternative contribution to the 6 workers proposition
So recently, Artosis PiG and others suggested for volatility sake to reduce the starting number of workers from the current 12 to 6. I agree with the objective but I hate the proposed solution. Why ? Time. Time is an issue for many of us and to add 2 to 4 minutes to a 8-10 minutes game is far too much. 20 to 50% added length is 20 to 50% less games to play and to queue for, for everybody ! That's bad for the community and as Wintergaming explained it, the viewers do not enjoy it either: that (boring) building up to get to the point to make something significant in the game.
Many things could be done, depending of what, as a community, we look for. This post is about the "volatility" argument in the Artosis Video which is in my humble opinion, the key point : bring back variety of builds and lessen predictability of outcomes, to what I add "without artificially diluting the play time" !
400/100 : 400 minerals 100 gaz
This is my little incremental proposal : give everyone that starting capital at start !
You have 3 options in an RTS like SC2 :
1 - Eco : Serral Style, build sht strongest economy first and foremost
2 - Tech : Beat your opponent with superior units in exchange of money and time investment
3 - Aggro : Get your oppponent now, get him naked while he is greedy in economy or tech
Getting that 400/100 would allow everyone to -at the very beginning- CHOOSE their option
1- Eco : Expand Right Away
2-Tech : Immediately put down a tech building (hence the 100 gaz)
3-Aggro : Immediate Production building to get your fighting units cross the map
....And any mix of all those 3
This solution brings back the Strategy in the heart of our favored RTS, without the time-consuming and uninteresting (to me and most viewers apparently according to u/WinterStarcraft) 6 workers proposal. Reminder that the 6 workers solution would mechanically diminish the number of available games thus the waiting time too for those playing in less populated time zones.
From a spectator point of view, a caster point of view and a tournament organizer point of view in the Bo3 to Bo7 series, just imagine the mind games ! Now you have a solid answer to bring volatility in SC2 and excitement. A healthy mix between "athleticism" (PiG's term) and Strategy and I bet that even the Top SC2 players engaging in full Eco would not stand a chance against a full aggro build. At the same time as an underdog if you don't full aggro, would you win ? At the same time, thinking that what the supposed stronger player would do ? Etc, etc.
Bonus effects about the former 4 spawning spots : The game of hiding and scooting (proxies, tech or expands) gets even more interesting, why ? Because you have a lot of options and resources to do so before all the scouting tools of each race are easily accessible. It is kind of we have 4 spawns again (kind of). Maps, pathing, scouting and bets are in without sacrificing strategy and skills.
I wish I could design a mod with that setting (but I am not a map-maker, kudos to them btw) and would be glad if that option could be on the table to be tested by our casters or in a dedicated tournament. Would you be interested in viewing and testing something like this ? I really think it would bring a lot of excitement, diversity and volatility to us all, and of course, our still strong viewership. Viewership means money, money means tournaments, tournaments mean viewership and so on :)
Many thanks for your time and attention !
Love to the community <3
-
TLDR : I propose test starting with 400 minerals and 100 gaz as a straightforward solution to more volatility in the game.
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2024.11.27 08:50 Spaceace91478 I went into a seedy looking diner and asked if they had any soup on the menu...
The waitress said "yeah, we did earlier. But we wiped it off".
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2024.11.27 08:50 CoercionTictacs Will Feral
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2024.11.27 08:50 Liutauras- Katchii leaks her real age while talking to Manny Pacquiao
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2024.11.27 08:50 Noledgebase Forensic Science Course ($19.99 to FREE)
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2024.11.27 08:50 Kinky_Warm توني سوبرانو ليجاسي
الشباب الصغير محتاج يفهم ان مفيش اي ستاندارد او كتالوج لإزاي تعجب واحدة بجد ، هي لو معجبة بيك هتشوفك حلو و رايق و عشان افهمك الموضوع محتاج اقولك ان فورمة توني سوبرانو دي عاجبة و مهيجة ناس كتير عشان هو كا كاراكتر حلو فاهم؟ submitted by Kinky_Warm to AllHayganeen [link] [comments] |
2024.11.27 08:50 reddit_lss_2 Save crosspost for 27/11/2024 08:49:06
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2024.11.27 08:50 Noledgebase Artificial Intelligence in Pharmaceutical Industry ($22.99 to FREE)
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2024.11.27 08:50 Sword-and-Sandahl Void Rivals #14 review
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2024.11.27 08:50 LostInacornfield419 Thoughts On Surrendering?
First off it's called surrendering not scooping, some people can't handle seeing a "You Lose" screen so they gave surrendering a cute nickname to feel less like losers. I know people have mixed feelings so what are you thoughts on surrendering? I bring it up because it's so annoying losing 5 coin toss in a row forced to go second, then when you finally get to go first your opponent pusses out at the first hand trap negate. I can't remember the last duel I've legit won going first, my opponent always surrenders.
I think once you get into Platinum and above a surrender should send you back further.
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