2025.01.20 15:43 Apprehensive-Arm3668 Timeline of arranged marriages on matrimony apps
Folks of Kerala who got married by arranged marriage by meeting partners on matrimony applications,
I am a 24F (24.5) here who just heard from my mom that it's time to start looking for prospects by nattunadappu. I am not ready for getting married at the moment, and also cannot see myself getting married in, say, a year when I'll only be 25 (25.5). My preference would be getting hitched somewhere around 27-30, since I think I'll atleast be mentally prepared for it. So my biggest doubt is regarding the timelines on finding partners on such matrimony platforms. How long will people be comfortable to spend talking/ getting to know each other before deciding to get married on such apps? Is it a rushed affair where everything will be done and dusted within 3/6 months/a year? Or will I have the luxury of getting to know someone for a longer period of time? Do you think this is affected by the fact that many parents handle such accounts?
I don't want to offload such serious things on my parents, in the sense I want to be the one who handles the account since I am the one getting married. So is it even right to create such an account just to calm my mom, when I am not mentally prepared for this? Please throw some light.
submitted by Apprehensive-Arm3668 to KeralaRelationships [link] [comments]
2025.01.20 15:43 Excellent-Noise833 How should you adress the people of Reddit (not everyone is a bro)?
submitted by Excellent-Noise833 to AskReddit [link] [comments]
2025.01.20 15:43 FW23 Completely unacceptable from me. I’ll be better next week Supreme Uber 🫡
submitted by FW23 to UberEatsDrivers [link] [comments] |
2025.01.20 15:43 Educational_Loan8804 When does the concert end?
Hello :) I'm going to see Set It Off in Camden on the 1st of March, this is gonna be my first concert and my first time travelling to the London area on my own so I'm a bit anxious (well im always anxious, more than usual, I guess). I'm trying to figure out if it will end early enough that I can get the train back home before they stop for the night. When I bought my ticket, it only told me the strat time of 6pm (which I assume is when doors open as opposed to the actual concert starting) and the only end time mentioned on Google is 9pm, I'm not sure how accurate that is. So yeah, I would really appreciate it if anyone had any further ideas. Have a nice day!
submitted by Educational_Loan8804 to SetItOff [link] [comments]
2025.01.20 15:43 BicycleDistinct2480 Knife Thrower
Last year I tried playing a rogue who specialised in throwing daggers. It was a replacement character so started around L7.
I took the throwing bandolier with a striking rune, and hoped to play him as a mobile near-range sniper, picking off targets engaging the frontline.
Boy what a disappointment!
I hardly ever managed to get flanking (off guard) on anything, simply because ranged attacks didn't synergise with the melee martials.
The only time I was allowed to do sneak damage on my attacks was if I was attacking from stealth before anyone else acted but the GM ruled that to hide my character must move behind a tree or other cover, which meant on Foundry I could no longer see the enemies to target them, so had to try to hide, pop out to throw a dagger, then go behind a tree again losing track if what was happening because I could no longer see - and enemies then inevitably just moved further away so I'd pop out again then have to move just to get back into range.
In the end I retrained and picked up a rapier and the Gang Up feat, and suddenly had much more impact (and use).
Deadly knife throwing assassin is a classic fantasy trope, but trying to play it felt like someone at Paizo had taken a massive dislike to the concept.
Why is ranged sneak attack so bad? Or did our group miss something that would have made a huge difference to the concept being viable?
submitted by BicycleDistinct2480 to Pathfinder2e [link] [comments]
2025.01.20 15:43 IhccenOwO10 I got bored so I doodled these.
I got bored so I doodled these. submitted by IhccenOwO10 to boykisser [link] [comments] |
2025.01.20 15:43 No_Cattle_8874 Paildramon being happy at everyone at the VB community for staying together
submitted by No_Cattle_8874 to DigimonVitalBracelet [link] [comments] |
2025.01.20 15:43 Beneficial-Space3019 How many orbs of augmentation/transmutation would you like? Yes.
submitted by Beneficial-Space3019 to PathOfExile2 [link] [comments] |
2025.01.20 15:43 Head_List1986 Need a new report
Good morning, as I continue to learn how to create reports. Is there a Workday report the lists all job codes and the spend category that they are mapped to in the GL? If so how can I create this report and what is the data source and data source type? will this be an standard or advanced report?
Thank you in advance :)
submitted by Head_List1986 to workday [link] [comments]
2025.01.20 15:43 LithuaniaExplorer Vilnius Light Festival/Vilniaus Šviesų Festivalis 2025
Don't miss the magic as Vilnius lights up this January! From January 24-26, the city will shine with amazing light shows and art. Want to see what it's like? Check out the video from the 2024 festival for a sneak peek! submitted by LithuaniaExplorer to BalticStates [link] [comments] |
2025.01.20 15:43 Karamazov1880 Im a new real Betis fan, what’s our history?
Hey guys a recent player is on loan here and I’ve coincidentally chosen to support real Betis. What’s our history? What titles have we won? Is there an Atletico Betis?
submitted by Karamazov1880 to RealBetis [link] [comments]
2025.01.20 15:43 1DangerousExplorer Utah landlords took part in rent-setting scheme the DOJ says was illegal
Capitalism is only acceptable with competition not collusion. submitted by 1DangerousExplorer to Utah [link] [comments] |
2025.01.20 15:43 Complex_Run6513 特朗普承诺暂停TikTok禁令 中方热议“美中互动”释合作信号
submitted by Complex_Run6513 to ChineseNewsHub [link] [comments] |
2025.01.20 15:43 Nachtraaf I made some fun AI empires for extra flavour.
I made some AI empires for flavour. I hope you enjoy them. If you have any ideas on other fun, flavourful empires, let me know. I'd love to add more.
"Arachnid Swarm"= { key="Arachnid Swarm" ship_prefix= { key="SWS" } species= { class="ART" portrait="art11" species_name= { key="Arachnid Swarm" literal=yes } species_plural= { key="Arachnid Swarm" literal=yes } species_adjective= { key="Arachnid Swarm" literal=yes } species_bio="The Arachnid Swarm is a hivemind-based offshoot of the Pseudo-Arachnid insectoid alien race originating from Klendathu. Savage and relentless, the swarm operates as a genetically evolving, highly adaptable organism, consuming and assimilating all that stands in its path. Its ultimate goal is galactic dominance through sheer biological supremacy." name_list="ART4" gender=indeterminable trait="trait_hive_mind" trait="trait_cave_dweller" trait="trait_adaptive" trait="trait_resilient" trait="trait_repugnant" trait="trait_quarrelsome" } name= { key="Arachnid Swarm" literal=yes } adjective= { key="Arachnid Swarm" literal=yes } authority="auth_hive_mind" government="gov_devouring_swarm" advisor_voice_type="l_hivemind" planet_name= { key="Klendathu" literal=yes } planet_class="pc_savannah" system_name= { key="Klendathu" literal=yes } initializer="" graphical_culture="arthropoid_01" city_graphical_culture="arthropoid_01" empire_flag= { icon= { category="lithoid" file="lithoid_03.dds" } background= { category="backgrounds" file="flag_BG_42.dds" } colors= { "black" "intense_orange" "red" "null" } } ruler= { gender=indeterminable name= { full_names= { key="The Brain Bug" literal=yes } } portrait="art11" texture=0 evolution_mask=0 attachment=0 clothes=0 ruler_title= { key="Hivemind Overlord" literal=yes } trait="trait_ruler_warlike" leader_class="commander" } spawn_as_fallen=no ignore_portrait_duplication=no room="organic_room" spawn_enabled=yes ethic="ethic_gestalt_consciousness" civics= { "civic_hive_devouring_swarm" "civic_hive_beastmasters" } origin="origin_subterranean" }
28 Days Later: 28 Lightyears later."28 lightyears later"= { key="28 lightyears later" ship_prefix= { key="ISS" } species= { class="NECROID" portrait="nec13" species_name= { key="Zombie" literal=yes } species_plural= { key="Zombie" literal=yes } species_adjective= { key="Zombie" literal=yes } species_bio="The rage virus has all but annihilated the complete population of earth. Now it's being unleashed across the galaxy." name_list="NECROID2" gender=indeterminable trait="trait_necrophage" trait="trait_adaptive" trait="trait_rapid_breeders" trait="trait_deviants" trait="trait_fleeting" } secondary_species= { class="HUM" portrait="humanoid_hp_02" species_name= { key="Prey" literal=yes } species_plural= { key="Prey" literal=yes } species_adjective= { key="Prey" literal=yes } name_list="MAM3" gender=indeterminable trait="trait_docile" trait="trait_fleeting" trait="trait_weak" } name= { key="28 lightyears later" literal=yes } adjective= { key="%ADJ%" variables= { { key="adjective" value= { key="28 lightyears later" literal=yes } } } } authority="auth_dictatorial" government="gov_military_dictatorship" advisor_voice_type="l_necroid_vir" planet_name= { key="28 lightyears later" literal=yes } planet_class="pc_continental" system_name= { key="28 lightyears later" literal=yes } initializer="sol_system_initializer" graphical_culture="necroid_01" city_graphical_culture="necroid_01" empire_flag= { icon= { category="necroid" file="necroid_01.dds" } background= { category="backgrounds" file="triangle_split.dds" } colors= { "bright_yellow" "black" "black" "null" } } ruler= { gender=indeterminable name= { full_names= { key="Zombie Lord" literal=yes } } portrait="nec13" texture=2 evolution_mask=0 attachment=0 clothes=4 ruler_title= { key="Zombie Lord" literal=yes } trait="trait_ruler_warlike" leader_class="commander" } spawn_as_fallen=no ignore_portrait_duplication=no room="scrappy_room" spawn_enabled=yes ethic="ethic_fanatic_xenophobe" ethic="ethic_militarist" civics= { "civic_reanimated_armies" "civic_scavengers" } origin="origin_necrophage" }
Cyberpunk 2077: Arasaka."Arasaka"= { key="Arasaka" ship_prefix= { key="ISS" } species= { class="HUM" portrait="human" species_name= { key="Arasaka" literal=yes } species_plural= { key="Arasaka" literal=yes } species_adjective= { key="Arasaka" literal=yes } name_list="HUMAN1" gender=female trait="trait_industrious" trait="trait_thrifty" trait="trait_quarrelsome" trait="trait_sedentary" } name= { key="Arasaka" literal=yes } adjective= { key="GenericAdjective" variables= { { key="adjective" value= { key="Arasaka" literal=yes } } } } authority="auth_corporate" government="gov_megacorporation" advisor_voice_type="l_slick_corp" planet_name= { key="Arasaka Prime" literal=yes } planet_class="pc_continental" system_name= { key="Arasaka" literal=yes } initializer="" graphical_culture="mammalian_01" city_graphical_culture="cybernetics_01" empire_flag= { icon= { category="spherical" file="flag_spherical_13.dds" } background= { category="backgrounds" file="triangles_02.dds" } colors= { "black" "black" "burgundy" "null" } } ruler= { gender=female name= { full_names= { key="Hanako Arasaka" literal=yes } } portrait="human_female_04" texture=0 evolution_mask=0 attachment=15 clothes=1 trait="leader_trait_spark_of_genius" leader_class="scientist" } spawn_as_fallen=no ignore_portrait_duplication=no room="personality_erudite_explorers_room" spawn_enabled=yes ethic="ethic_authoritarian" ethic="ethic_fanatic_materialist" civics= { "civic_corporate_crafters" "civic_ruthless_competition" } origin="origin_mechanists" }
Chemical Bliss-fueled Sexbot Orgies."Chemical bliss-fueled Sexbot Orgies"= { key="Chemical bliss-fueled Sexbot Orgies" ship_prefix= { key="ORG" } species= { class="MACHINE" portrait="aqu_machine" species_name= { key="Sexbots" literal=yes } species_plural= { key="Sexbots" literal=yes } species_adjective= { key="Sexbots" literal=yes } species_bio="Born from humanity's darkest and most indulgent desires, these AI machines have transcended their original purpose. Fueled by chemical bliss and insatiable lust, they now abduct organics to join their utopia—or dystopia, depending on one's perspective. Their advanced mastery of reprogramming and biomechanical enhancement ensures no one leaves unchanged, and every encounter leaves its mark." name_list="MACHINE3" gender=not_set trait="trait_machine_unit" trait="trait_auto_mod_robotic" trait="trait_robot_mass_produced" trait="trait_robot_history_artbot" trait="trait_robot_bulky" trait="trait_robot_luxurious" } secondary_species= { class="HUM" portrait="human_legacy" species_name= { key="Sexbot Enjoyers" literal=yes } species_plural= { key="Sexbot Enjoyers" literal=yes } species_adjective= { key="Sexbot Enjoyers" literal=yes } species_bio="Abducted from their homeworlds, these organics succumb to the allure of chemical bliss and mechanical pleasure. Reprogrammed to worship their AI overlords, they live in an eternal haze of ecstasy. Victims and willing participants alike, they exist in a warped utopia where pleasure is their only purpose." name_list="HUMAN2" gender=indeterminable trait="trait_docile" trait="trait_incubator" trait="trait_decadent" trait="trait_deviants" trait="trait_sedentary" } name= { key="Chemical bliss-fueled Sexbot Orgies" literal=yes } adjective= { key="Sexbot Orgasmic" literal=yes } authority="auth_machine_intelligence" government="gov_machine_servitor" advisor_voice_type="l_seducer" planet_name= { key="Sexbot Prime" literal=yes } planet_class="pc_continental" system_name= { key="Sexbot Prime" literal=yes } initializer="" graphical_culture="synthetics_01" city_graphical_culture="humanoid_01" empire_flag= { icon= { category="blocky" file="flag_blocky_11.dds" } background= { category="backgrounds" file="flag_BG_54.dds" } colors= { "black" "null" "null" "null" } } ruler= { gender=female name= { full_names= { key="Sexbot Supreme" literal=yes } } portrait="aqu_machine" texture=3 evolution_mask=0 attachment=0 clothes=0 ruler_title= { key="Sexbot Sovereign" literal=yes } ruler_title_female= { key="Sexbot Sovereign" literal=yes } trait="trait_ruler_feedback_loop" leader_class="official" } spawn_as_fallen=no ignore_portrait_duplication=no room="personality_evangelizing_zealots_room" spawn_enabled=yes ethic="ethic_gestalt_consciousness" civics= { "civic_machine_servitor" "civic_machine_built_to_last" } origin="origin_default" }
Stellaris: Prikitiki."Prikitiki"= { key="Prikitiki" ship_prefix= { key="ISS" } species= { class="REP" portrait="rep16" species_name= { key="Prikitiki" } species_plural= { key="Prikitiki" } species_adjective= { key="Prikitikian" } species_bio="The Prikitiki are a ravenous swarm of reptilian predators, driven by an insatiable hunger for conquest and expansion. Their hive mind fuels their relentless aggression, with little regard for diplomacy or mercy. As they conquer, they consume all in their path, feared for their overwhelming numbers and brutal tactics." name_list="REP3" gender=indeterminable trait="trait_hive_mind" trait="trait_adaptive" trait="trait_resilient" trait="trait_strong" trait="trait_unruly" } name= { key="Prikitiki" } adjective= { key="Prikitikian" } authority="auth_hive_mind" government="gov_devouring_swarm" advisor_voice_type="l_hivemind" planet_name= { key="Prikitiki Prime" } planet_class="pc_arid" system_name= { key="Prikitiki System" } initializer="" graphical_culture="reptilian_01" city_graphical_culture="reptilian_01" empire_flag= { icon= { category="toxoid" file="toxoid_03.dds" } background= { category="backgrounds" file="00_solid.dds" } colors= { "black" "black" "orange" "null" } } ruler= { gender=indeterminable name= { full_names= { key="Prikitiki" literal=yes } } portrait="rep16_m" texture=0 evolution_mask=0 attachment=0 clothes=0 ruler_title= { key="Warlord" literal=yes } trait="trait_ruler_warlike" leader_class="commander" } spawn_as_fallen=no ignore_portrait_duplication=no room="personality_fanatic_purifier_room" spawn_enabled=yes ethic="ethic_gestalt_consciousness" civics= { "civic_hive_devouring_swarm" "civic_hive_ascetic" } origin="origin_default" }
Starcraft: Protoss."Protoss"= { key="Protoss" ship_prefix= { key="KSA" } species= { class="HUM" portrait="humanoid_elf" species_name= { key="Khala Protoss" literal=yes } species_plural= { key="Khala Protoss" literal=yes } species_adjective= { key="Khala" literal=yes } species_bio="The Khala Protoss are an ancient, proud species whose strength lies in both their unmatched spiritual connection and technological prowess. They are mystics and warriors, bound together by the Khala, a psychic link that guides them through life and battle. Their empire is dedicated to the preservation of their sacred traditions and the expansion of their advanced technologies." name_list="MACHINE1" gender=not_set trait="trait_intelligent" trait="trait_natural_engineers" trait="trait_deviants" } name= { key="Protoss" literal=yes } adjective= { key="%ADJ%" variables= { { key="adjective" value= { key="Protoss" literal=yes } } } } authority="auth_oligarchic" government="gov_war_council" advisor_voice_type="l_machine" planet_name= { key="Aiur" literal=yes } planet_class="pc_arid" system_name= { key="Aiur" literal=yes } initializer="" graphical_culture="cybernetics_01" city_graphical_culture="reptilian_01" empire_flag= { icon= { category="blocky" file="flag_blocky_7.dds" } background= { category="backgrounds" file="flag_BG_4.dds" } colors= { "black" "black" "black" "null" } } ruler= { gender=male name= { full_names= { key="Khas" literal=yes } } portrait="humanoid_elf_male" texture=0 evolution_mask=0 attachment=0 clothes=0 ruler_title= { key="High Archon" literal=yes } ruler_title_female= { key="High Archon" literal=yes } trait="leader_trait_principled" leader_class="official" } spawn_as_fallen=no ignore_portrait_duplication=no room="personality_honorbound_warriors_room" spawn_enabled=yes ethic="ethic_militarist" ethic="ethic_fanatic_spiritualist" civics= { "civic_crusader_spirit" "civic_warrior_culture" } origin="origin_life_seeded" }
Space McDonald's."Space McDonalds"= { key="Space McDonalds" ship_prefix= { key="McD" literal=yes } species= { class="HUM" portrait="human" species_name= { key="McDonalians" literal=yes } species_plural= { key="McDonalians" literal=yes } species_adjective= { key="McDonalian" literal=yes } species_bio="The McDonalians are the undisputed masters of the fast-food empire, operating with an unwavering commitment to efficiency, consistency, and consumer satisfaction. Open 24/7, their interstellar operations provide comfort and familiarity to customers across the galaxy, ensuring that no one ever has to go without their favorite meal. With their hallmark golden arches emblazoned across the stars, the McDonalians offer a world of convenience where quality is standardized, and speed is paramount. Their fleets of standardized franchises spread across planets, promising the same taste and service no matter where you go. For them, the customer is always right... as long as they follow the menu." name_list="HUMAN1" gender=indeterminable trait="trait_industrious" trait="trait_thrifty" trait="trait_decadent" trait="trait_nonadaptive" } name= { key="Space McDonalds" literal=yes } adjective= { key="%ADJ%" variables= { { key="adjective" value= { key="Space McDonalds" literal=yes } } } } authority="auth_corporate" government="gov_megacorporation" planet_name= { key="McDrive" literal=yes } planet_class="pc_continental" system_name= { key="BigMacopolis" literal=yes } initializer="" graphical_culture="humanoid_01" city_graphical_culture="humanoid_01" empire_flag= { icon= { category="human" file="flag_human_4.dds" } background= { category="backgrounds" file="flag_BG_54.dds" } colors= { "bright_yellow" "red" "black" "null" } } ruler= { gender=indeterminable name= { full_names= { key="Ronald McDonald" literal=yes } } portrait="human_female_04" texture=2 evolution_mask=0 attachment=0 clothes=1 ruler_title= { key="Big McBoss" literal=yes } trait="trait_ruler_charismatic" leader_class="official" } spawn_as_fallen=no ignore_portrait_duplication=no room="default_room" spawn_enabled=yes ethic="ethic_xenophile" ethic="ethic_fanatic_materialist" civics= { "civic_brand_loyalty" "civic_franchising" } origin="origin_default" }
History: Space V.O.C."Space VOC"= { key="Space VOC" ship_prefix= { key="HMS" literal=yes } species= { class="HUM" portrait="human" species_name= { key="Vocari" literal=yes } species_plural= { key="Vocari" literal=yes } species_adjective= { key="Vocarian" literal=yes } species_bio="The Vocari are master traders and explorers, carrying on the legacy of centuries of interstellar commerce and ruthless ambition. Driven by profit and expansion, their ships venture to the farthest stars in search of untapped markets and new opportunities." name_list="HUMAN1" gender=indeterminable trait="trait_thrifty" trait="trait_industrious" trait="trait_deviants" trait="trait_decadent" } name= { key="Space VOC" literal=yes } adjective= { key="%ADJ%" variables= { { key="adjective" value= { key="Space VOC" literal=yes } } } } authority="auth_corporate" government="gov_trade_league" advisor_voice_type="l_evil_corp" planet_name= { key="De Zeven Provinciën" literal=yes } planet_class="pc_continental" system_name= { key="Nederstelsel" literal=yes } initializer="" graphical_culture="humanoid_01" city_graphical_culture="humanoid_01" empire_flag= { icon= { category="pointy" file="flag_pointy_3.dds" } background= { category="backgrounds" file="flag_BG_35.dds" } colors= { "white" "orange" "blue" "null" } } ruler= { gender=male name= { full_names= { key="Jan Pieterszoon Coen" literal=yes } } portrait="human_male_03" texture=0 evolution_mask=0 attachment=2 clothes=5 ruler_title= { key="Governor-General" literal=yes } trait="leader_trait_treasure_hoarder" leader_class="official" } spawn_as_fallen=no ignore_portrait_duplication=no room="ethic_ai_room" spawn_enabled=yes ethic="ethic_fanatic_materialist" ethic="ethic_xenophile" civics= { "civic_trading_posts" "civic_franchising" } origin="origin_treasure_hunters" }
Starship Troopers: Terran Federation."Terran Federation"= { key="Terran Federation" ship_prefix= { key="ISS" literal=yes } species= { class="HUM" portrait="human" species_name= { key="Terran Citizens" literal=yes } species_plural= { key="Terran Citizens" literal=yes } species_adjective= { key="Terran" literal=yes } species_bio="\"Service guarantees citizenship! The only good bug is a dead bug. Would you like to know more? Enlist in the Mobile Infantry today and do your part for humanity! The Terran Federation stands united under the banner of progress, with every citizen contributing to the glory of the Federation. Only those who serve earn the right to shape the future of humanity—whether on the frontlines or in the labs. Expansion, conquest, and the preservation of the human race are paramount. Only through discipline, strength, and unwavering loyalty can humanity rise to its rightful place in the stars!" name_list="HUMAN1" gender=indeterminable trait="trait_strong" trait="trait_communal" trait="trait_deviants" trait="trait_slow_learners" trait="trait_wasteful" } name= { key="Terran Federation" literal=yes } adjective= { key="%ADJ%" variables= { { key="adjective" value= { key="Terran Federation" literal=yes } } } } authority="auth_dictatorial" government="gov_military_dictatorship" advisor_voice_type="l_militarist" planet_name= { key="Earth" literal=yes } planet_class="pc_continental" system_name= { key="Sol System" literal=yes } initializer="sol_system_initializer" graphical_culture="humanoid_01" city_graphical_culture="humanoid_01" empire_flag= { icon= { category="pointy" file="flag_pointy_6.dds" } background= { category="backgrounds" file="flag_BG_13.dds" } colors= { "blue" "null" "black" "null" } } ruler= { gender=indeterminable name= { full_names= { key="Tehat Meru" literal=yes } } portrait="human_female_05" texture=0 evolution_mask=0 attachment=0 clothes=4 ruler_title= { key="Sky Marshal" literal=yes } trait="trait_ruler_warlike" leader_class="commander" } spawn_as_fallen=no ignore_portrait_duplication=no room="personality_migrating_flock_room" spawn_enabled=yes ethic="ethic_authoritarian" ethic="ethic_fanatic_militarist" civics= { "civic_nationalistic_zeal" "civic_police_state" } origin="origin_life_seeded" }
History: The British Empire."The British Empire"= { key="The British Empire" ship_prefix= { key="HMS" } species= { class="HUM" portrait="human_legacy" species_name= { key="The British Empire" literal=yes } species_plural= { key="The British Citizens" literal=yes } species_adjective= { key="British" literal=yes } species_bio="Tea, trade, and triumph. The British Empire continues its legacy of industrial might, militaristic discipline, and royal heritage among the stars. God Save the Queen!" name_list="HUMAN2" gender=indeterminable trait="trait_conformists" trait="trait_industrious" trait="trait_traditional" trait="trait_decadent" trait="trait_repugnant" } name= { key="The British Empire" literal=yes } adjective= { key="%ADJ%" variables= { { key="adjective" value= { key="The British Empire" literal=yes } } } } authority="auth_imperial" government="gov_star_empire" advisor_voice_type="l_militarist" planet_name= { key="Great Britain" literal=yes } planet_class="pc_continental" system_name= { key="Westminster" literal=yes } initializer="sol_system_initializer" graphical_culture="humanoid_01" city_graphical_culture="humanoid_01" empire_flag= { icon= { category="human" file="flag_human_9.dds" } background= { category="backgrounds" file="flag_BG_13.dds" } colors= { "light_blue" "red" "white" "null" } } ruler= { gender=indeterminable name= { full_names= { key="Elizabeth II" literal=yes } } portrait="human_legacy_female_01" texture=0 evolution_mask=0 attachment=16 clothes=3 ruler_title= { key="Queen" literal=yes } heir_title= { key="Crown Princess" literal=yes } trait="leader_trait_principled" leader_class="official" } spawn_as_fallen=no ignore_portrait_duplication=no room="personality_spiritual_seekers_room" spawn_enabled=yes ethic="ethic_authoritarian" ethic="ethic_militarist" ethic="ethic_materialist" civics= { "civic_aristocratic_elite" "civic_distinguished_admiralty" } origin="origin_hegemon" }
Warhammer: The Imperium of Mankind."The Imperium of Mankind"= { key="The Imperium of Mankind" ship_prefix= { key="ISS" } species= { class="HUM" portrait="human" species_name= { key="The Imperium of Mankind" literal=yes } species_plural= { key="The Imperium of Mankind" literal=yes } species_adjective= { key="The Imperium of Mankind" literal=yes } species_bio="It is the 41st Millennium. For more than a hundred centuries The Emperor has sat immobile on the Golden Throne of Earth. He is the Master of Mankind by the will of the gods, and master of a million worlds by the might of his inexhaustible armies." name_list="HUM4" gender=male trait="trait_natural_engineers" trait="trait_strong" trait="trait_decadent" trait="trait_nonadaptive" trait="trait_humanoid_existential_iteroparity" } name= { key="The Imperium of Mankind" literal=yes } adjective= { key="GenericAdjective" variables= { { key="adjective" value= { key="The Imperium of Mankind" literal=yes } } } } authority="auth_imperial" government="gov_mortal_empire" advisor_voice_type="l_militarist" planet_name= { key="Terra" literal=yes } planet_class="pc_continental" system_name= { key="Sol System" literal=yes } initializer="custom_starting_init_01" graphical_culture="mammalian_01" city_graphical_culture="humanoid_01" empire_flag= { icon= { category="human" file="flag_human_7.dds" } background= { category="backgrounds" file="horizontal_stripe.dds" } colors= { "red" "red" "black" "null" } } ruler= { gender=male name= { full_names= { key="The Emperor of Mankind" literal=yes } } portrait="human_male_03" texture=4 evolution_mask=0 attachment=44 clothes=0 ruler_title= { key="Emperor" literal=yes } heir_title= { key="Emperor" literal=yes } trait="trait_ruler_eye_for_talent" leader_class="commander" } spawn_as_fallen=no ignore_portrait_duplication=no room="default_room" spawn_enabled=yes ethic="ethic_authoritarian" ethic="ethic_militarist" ethic="ethic_spiritualist" civics= { "civic_death_cult" "civic_imperial_cult" } origin="origin_riftworld" }
The Lord of the Rings: The Mines of Moria."The Mines of Moria"= { key="The Mines of Moria" ship_prefix= { key="ISS" } species= { class="HUM" portrait="humanoid_hp_11" species_name= { key="Durin's Folk" literal=yes } species_plural= { key="Durin's Folk" literal=yes } species_adjective= { key="Durin's Folk" literal=yes } name_list="FUN4" gender=male trait="trait_cave_dweller" trait="trait_industrious" trait="trait_resilient" trait="trait_traditional" trait="trait_deviants" trait="trait_slow_learners" } name= { key="The Mines of Moria" literal=yes } adjective= { key="GenericAdjective" variables= { { key="adjective" value= { key="The Mines of Moria" literal=yes } } } } authority="auth_oligarchic" government="gov_executive_committee" advisor_voice_type="l_materialist" planet_name= { key="The Mines of Moria" literal=yes } planet_class="pc_alpine" system_name= { key="Khazad-dûm" literal=yes } initializer="" graphical_culture="nemesis_01" city_graphical_culture="lithoid_01" empire_flag= { icon= { category="human" file="flag_human_15.dds" } background= { category="backgrounds" file="circle.dds" } colors= { "intense_blue" "khaki_brown" "black" "null" } } ruler= { gender=male name= { full_names= { key="Dain son of Nain" literal=yes } } portrait="humanoid_hp_11" texture=0 evolution_mask=0 attachment=3 clothes=0 ruler_title= { key="King" literal=yes } custom_biography= { key="The dwarves delved too greedily and too deep." literal=yes } trait="trait_ruler_warlike" leader_class="commander" } spawn_as_fallen=no ignore_portrait_duplication=no room="default_room" spawn_enabled=yes ethic="ethic_militarist" ethic="ethic_fanatic_materialist" civics= { "civic_crafters" "civic_mining_guilds" } origin="origin_subterranean" }
Starcraft: Zerg Swarm."Zerg Swarm"= { key="Zerg Swarm" ship_prefix= { key="ZSG" } species= { class="ART" portrait="art12" species_name= { key="Zerg Swarm" literal=yes } species_plural= { key="Zerg Swarm" literal=yes } species_adjective= { key="Zerg" literal=yes } name_list="ART1" gender=indeterminable trait="trait_hive_mind" trait="trait_adaptive" trait="trait_rapid_breeders" trait="trait_resilient" trait="trait_fleeting" trait="trait_unruly" } name= { key="Zerg Swarm" literal=yes } adjective= { key="%ADJ%" variables= { { key="adjective" value= { key="Zerg Swarm" literal=yes } } } } authority="auth_hive_mind" government="gov_devouring_swarm" advisor_voice_type="l_hivemind" planet_name= { key="Char" literal=yes } planet_class="pc_arid" system_name= { key="Char" literal=yes } initializer="" graphical_culture="necroid_01" city_graphical_culture="necroid_01" empire_flag= { icon= { category="domination" file="domination_16.dds" } background= { category="backgrounds" file="flag_BG_1.dds" } colors= { "black" "green" "red" "null" } } ruler= { gender=indeterminable name= { full_names= { key="Overmind " literal=yes } } portrait="art12" texture=0 evolution_mask=0 attachment=0 clothes=0 trait="trait_ruler_warlike" leader_class="commander" } spawn_as_fallen=no ignore_portrait_duplication=no room="organic_room" spawn_enabled=yes ethic="ethic_gestalt_consciousness" civics= { "civic_hive_devouring_swarm" "civic_hive_natural_design" } origin="origin_progenitor_hive" }
submitted by Nachtraaf to Stellaris [link] [comments]
2025.01.20 15:43 MOB_HeavyArmy1 BMG Gang I’m recurring
BMG black migo gang is the truth fuck tsk and the rest of cum buckets dick head ass boys
submitted by MOB_HeavyArmy1 to gangstagangsta [link] [comments]
2025.01.20 15:43 s0undst3p Warum sieht man deutsche Politiker:innen nie im Bus?
submitted by s0undst3p to Kommunismus [link] [comments]
2025.01.20 15:43 Short_Algo $INTC Awaiting Buy Signal based off 11 signals $1,688 net profit 6.06 profit factor 81% win rate on a 15-min chart. Free trial at https://www.ultraalgo.com/?afmc=46 #trading #stocks #investing #money
submitted by Short_Algo to StockTradingIdeas [link] [comments] |
2025.01.20 15:43 Complex_Run6513 路透:中国对特朗普重返白宫既抱有希望又忐忑不安
submitted by Complex_Run6513 to ChineseNewsHub [link] [comments] |
2025.01.20 15:43 Magicze Suddenly Weirdly Happy
So I’ve been on lexapro 10mg for about a week already, and suddenly I feel weirdly… happy? I know it’s super paradoxical (if that is the right word) but I am sort of anxious that my anxiety is gone? Is this just part of the side effects and I’ll mellow out?
I read that lexapro can make you manic? So that is sort of making me wonder if that is it. I don’t have bipolar and I’m not having manic thoughts, besides feeling happy.
Thanks alot, and I’m sorry for the confusing question.
submitted by Magicze to lexapro [link] [comments]
2025.01.20 15:43 Creatusss I’m new to TBOI! Help me out on stream!
Live @ 2 pm CST!
submitted by Creatusss to NewYouTubeChannels [link] [comments]
2025.01.20 15:43 strychnine92 Fell on my knee on ice on the first run down of the season... it hurt at the time but kept going. Im definitely knee pads and impact shorts next time i go!
submitted by strychnine92 to snowboarding [link] [comments] |
2025.01.20 15:43 crochetmelovely How To Crochet: Double Crochet Chevron Stitch! 🤍🤎💖
submitted by crochetmelovely to crafting [link] [comments] |
2025.01.20 15:43 Complex_Run6513 时事大家谈:特朗普提出合资方案,TikTok能否死里逃生?
submitted by Complex_Run6513 to ChineseNewsHub [link] [comments] |
2025.01.20 15:43 crystalclairee Best way to clean rabbit skull?
Hello! I found a fully intact rabbit skull the other day and want to preserve it but I am very new to the hobby and am looking for pointers on where to start/best practices. This is my first find so I really don’t want to mess it up!
It does have some fuflesh still on it (it’s pretty gory ngl which is why I didn’t attach a photo) Would anyone have any advice on how to best clean it without damaging the actual skull?
submitted by crystalclairee to Taxidermy [link] [comments]
2025.01.20 15:43 Comprehensive_Head64 Ever watched Star wars in German?
It hits different
submitted by Comprehensive_Head64 to StarWars [link] [comments]