Didn't expect anything more:

话题广场是知乎的一个栏目,汇集了各种话题和讨论内容。 提及比较多的,OneNote、 FlowUs息流、Notion、Flomo、印象笔记,还有哪些好用的呢?你是如何选择的? 知乎,中文互联网高质量的问答社区和创作者聚集的原创内容平台,于 2011 年 1 月正式上线,以「让人们更好的分享知识、经验和见解,找到自己的解答」为品牌使命。知乎凭借认真、专业、友善的社区氛围、独特的产品机制以及结构化和易获得的优质内容,聚集了中文互联网科技、商业、影视 ... There are twice more students in our class than in theirs. 我们班的学生人数比他们班多两倍。 【5】“… times +as many (或 much )+名词+ as …” 知乎,中文互联网高质量的问答社区和创作者聚集的原创内容平台,于 2011 年 1 月正式上线,以「让人们更好的分享知识、经验和见解,找到自己的解答」为品牌使命。知乎凭借认真、专业、友善的社区氛围、独特的产品机制以及结构化和易获得的优质内容,聚集了中文互联网科技、商业、影视 ... 相信大家都听过这首歌《Yesterday Once More》,尤其是最近几年来,网络的发达和短视频的红火,很多老歌又重新焕发了它的岁月青春。 许多老歌以前觉得不好听,现在再细心听起来,却是回味无穷,就像一壶老酒,越久越香,听得懂的人估计都是有故事的人。 编辑的意思是看到你的标题(包括空格)已经超过70个字符,感觉有一点长,影响文章标题的易读性,建议你取一个running title,也就是短标题,能够让读者快速的了解文章的主要内容,这只是一个建议,是否修改原标题以及是否取一个短标题看你自己的决定。 The more he gets,the more he wants. 他越来越贪(他得到的越多,就越想要)。 The more she learns, the more she wants to learn. 她越学就越想学。 【二】“the+比较级,the+比较级”句型主从句的时态常用一般现在时或一般过去时。 The higher the ground is, the thinner the air becomes. 林俊杰alwaysonline歌词本站歌词来自互联网 作词:林怡凤 作曲:林俊杰 变色的生活 任性的挑拨 疯狂的冒住了头 单方的守侯 试探的温柔 还是少了点什么 遥远两端 爱挂在天空飞 风停了也无所谓 只因为你总说 Everthing edge浏览器下载软件时,提示“无法下载-没有权限”?当在Edge浏览器下载软件时出现“无法下载-没有权限”的错误提示,可能是由于以下原因导致的:1.

2025.01.23 09:35 Ill_Philosopher5434 Didn't expect anything more:

Didn't expect anything more: submitted by Ill_Philosopher5434 to CalamityMod [link] [comments]


2025.01.23 09:35 makingbutter2 ELI5: How do they ethically use child actors in horror movies or other dark humanity situations ?

I’m thinking back to movies like Poltergeist, or scenes like game of thrones when the child actor is still suckling mothers milk - Jon Arryn. Those are pretty weird and psychologically messed up situations. How do they protect child actors ?
submitted by makingbutter2 to explainlikeimfive [link] [comments]


2025.01.23 09:35 Trekkos What is the best "low-cost" (300-500$) IR laser pointer ? It must be compatible with the Surefire DS-SR07-D-IT switch (Crane plug)

submitted by Trekkos to NightVision [link] [comments]


2025.01.23 09:35 Inevitable_Lion444 Scared for my cyst surgery and having to get anesthesia for the first time, please tell me your stories and advice

I am 32 and recently got admitted to the ER for stomach pain. After some CT scans, ultra sound and mri, they found a grapefruit size cyst near my ovaries. I am scheduled to have my first ever surgery to remove the cyst. I was told because of the size of the cyst, they'll have to cut me open up and down (not c section way). I am very scared and can't sleep. I am terrified about the surgery and anesthesia. I read to many stories about people not waking up from anesthesia and surgery going wrong. Please give me your advice and stories so I can calm down.
submitted by Inevitable_Lion444 to TheGirlSurvivalGuide [link] [comments]


2025.01.23 09:35 Trust_A_Tree I got this post 2 times in a row so now I feel compelled to

I got this post 2 times in a row so now I feel compelled to submitted by Trust_A_Tree to repost [link] [comments]


2025.01.23 09:35 RealAyush0_0 Help

Hey I'm planning to move italy for my studies I did diploma in hospitality after completing 12th ( PCM) and working in the same industry from past 2 yrs ..... Please suggest me good option for bachelors in data science or travel tourism related fields with low expenses.
submitted by RealAyush0_0 to Universitaly [link] [comments]


2025.01.23 09:35 WesternRegular8144 If we want to become a backend developer with no skills in front-end development, How can we showcase our backend projects to the interviewer without adding any frontend parts to it?

I have doubts about how people showcase their backend projects without adding any frontend to them.
submitted by WesternRegular8144 to react [link] [comments]


2025.01.23 09:35 Eyad116 Yall, need tips

Yall, need tips Watch the video it has two parts. 1 - i feel like my yoyo is not spinning good, looks like it flutters, when the speed is lower like the second part of the video u see uniform spinning. Is this normal or am i wrong? 2 - when i bind the yoyo hits my hand really really hard, if i throw easier it wont bind… 3 - if i try to throw sidewaysthe yoyo is never perpendicular to the floor its at a weird angle… yall make it look so easy
Maybe this yoyo is a bit too advanced? Its the shutter one from aluminum, absolute beginner, any tips?
submitted by Eyad116 to Throwers [link] [comments]


2025.01.23 09:35 android_tests_pac Edit comment adding image post for 23/1/2025 09:34:19

submitted by android_tests_pac to automation_crossposts [link] [comments]


2025.01.23 09:35 Eperfagyi_021 Nyaralás külföldön

Sziasztok! Próbáltam visszatekerni, keresgélni korábbi posztokat, de nem találtam minden felmerülő kérdésemre választ. Szeretnék információt gyűjteni külföldi nyaralásokról egy 1éves gyerekkel. Legjobb lenne tapasztalatok alapján. Repülővel? Autóval? Ha valakinek lenne egy pár perce és kifejtené, azt nagyon megköszönném és hálás lennék! 🫶🏼 Mivel, hova (ha konkrét ország, akkor szívesen fogadok várost is vagy partot(itt a homokos part előny)) Mire/mivel érdemes felkészülni, mit vigyünk magunkkal mindenképpen stb. Igazából bármilyen ajánlást és tanácsot szívesen fogadok! Előre is köszönöm! Szép napot mindenkinek! ☺️
submitted by Eperfagyi_021 to csakmamik [link] [comments]


2025.01.23 09:35 Thrills4Shills Just throwing this out there ...

The Beale ciphers... he addresses his friend "my dear friend morriss" anagram of that name is "Y r readrs misinformed"
Pretty heated right now.
submitted by Thrills4Shills to TreasureHunting [link] [comments]


2025.01.23 09:35 zymch3en Where do I get the 55mm frame for 2 switches?

Can't find anything about it online.
submitted by zymch3en to Aqara [link] [comments]


2025.01.23 09:35 KojaVukovic 2 weeks left ⌛

2 weeks left ⌛ submitted by KojaVukovic to masterduel [link] [comments]


2025.01.23 09:35 tryingmyhardest__23 Morning Kisses [NSFW]

Caspian and Hillie are in love guys did u know? anyway this is a reddit exclusive sketch ig u could say bc its not ever getting posted anywhere else 😭😭 it was mainly just a study of sorts cos i wanna make more romance art of them soon. anyway ya. they're in love ur honor
submitted by tryingmyhardest__23 to OriginalCharacter [link] [comments]


2025.01.23 09:35 AcademicCherry577 Deoxys Defense Form - 2 locals

288435196499
submitted by AcademicCherry577 to PokemonGoFriends [link] [comments]


2025.01.23 09:35 Backinthe70s $115 million 'southern loop' project connecting Shreveport, Bossier to begin this year

$115 million 'southern loop' project connecting Shreveport, Bossier to begin this year submitted by Backinthe70s to shreveport [link] [comments]


2025.01.23 09:35 Thinke_better Look and feel it 🥳🐸🐸

submitted by Thinke_better to Pepecryptocurrency [link] [comments]


2025.01.23 09:35 Dull_Substance8905 rurf hale gelmedi mi yav

gelince bu posta haber edin
submitted by Dull_Substance8905 to TheKonsey [link] [comments]


2025.01.23 09:35 formulaferrari1 Ford Explorer

Ford Explorer submitted by formulaferrari1 to CarParkingMultiplayer [link] [comments]


2025.01.23 09:35 Bushdance Xbox Series X trade in value

How much does this console get you these days? I have the halo infinite limited edition version too… do they take this into account for extra value as it’s quite rare?
submitted by Bushdance to EBGAMES [link] [comments]


2025.01.23 09:35 CozyAbode Movies, books, and a dash of philosophy—32M seeking like-minded souls to connect with.

I'm a cinephile who can talk movies for hours, a book fanatic, and passionate about philosophy and little bit of cooking. I enjoy making people laugh and keeping things light.
Let's connect if you think we'd vibe!
submitted by CozyAbode to MakeNewFriendsHere [link] [comments]


2025.01.23 09:35 knickerdick How do you create a business plan for your channel?

Since I was 15, I have been creating without a solid plan. This year, I want to take a more serious approach to the business side.
What kind of material should be included in a business plan, and what does yours look like?
Thanks!
submitted by knickerdick to NewTubers [link] [comments]


2025.01.23 09:35 jimmytfatman Isle of Siptah Archer: Narcissa?

This guy on my Siptah server had a bunch of archers with an average of 9K hp. He'd changed all their names so I cannot be sure of the original. I asked him where they came from and he said from level 5 - 7 purges and they were originally named Narcissa. I have tried quite a number of times with zero luck. Does anyone have experience with a thrall that fits this bill?
submitted by jimmytfatman to ConanExiles [link] [comments]


2025.01.23 09:35 Cupidiouss Anyone from EU who wants to make easy money w/ me?

Hey everyone,
I’m looking for EU residents interested in taking advantage of some great referral offers. No fluff here — just real, paying opportunities. Here’s what I currently have available:

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If you’re interested in any of these and haven't used them before, feel free to message me. I'm more than happy to guide you through the process to make it as easy and smooth as possible.
Let’s earn some extra cash together!
submitted by Cupidiouss to referralcodes [link] [comments]


2025.01.23 09:35 MeroLIVE Ennesimo inutile post con analisi degli OW (l'IA aiuterà forse a fare meglio in futuro)

Mi imbatto casualmente su una recensione di ghost of tsushima che ne parla per alcuni punti di vista molto bene e per altri piuttosto male. Io mi sto godendo l'esperienza in modo anche piuttosto piacevole ma LOL non è lontanamente spiegabile il 9.2 su metacritic. ma proprio non ha un senso di esistere. è un buon gioco ma niente di più. la direzione artistica è ottima ma è proprio la meccanica di OW a ROVINARE un prodotto che poteva essere quasi perfetto.
prima di copia incollare il pippone in inglese che leggerà forse nessuno vi faccio riflettere un secondo su RDR2. Cristo ma quanto è VIVO RDR2? mi ricordo decine di video che uscirono e ve ne linko solo 1 di gente che si è messa a seguire gli NPC di varie aree (anche banalmente valentine che è la prima cittadina dove ti imbatti) per vedere cosa facessero. Beh questi si alzano, vanno a lavorare, fanno un break, tornano a lavorare, dopo i lavoro vanno a farsi una bevuta e una chiacchierata al saloon, dopodichè magari sbronzi tornano a casa o vanno da una puttana e poi si mettono a dormire. e il giorno dopo riprendono la loro lunghissima (benchè magari scriptata) routine.
https://www.youtube.com/watch?v=YtWC6-PEUSo
ecco di tutta questa meraviglia in tsushima non c'è manco l'ombra.... ZERO. un mondo piatto, morto, senza niente di tutto ciò.
Mi riallaccio ad un video che è stato postato poco tempo fa in un THE SIMSlike che sta per uscire a breve e che utilizza per gli NPC per la prima volta l'intelligenza artificiale che verranno aiutati a comportarsi in modo più realistico. beh questa forse sarà un applicazione di questa tecnologia per rendere meno piatti questi giganteschi mondi morti e vuoti.
perchè giocare in un mondo sconfinato dove non c'è niente non da nessun tipo di coinvolgimento anzi ti da un senso di VUOTO ABISSALE che non fa altro che distoglierti da un altrimenti buona narrazione
a voi il pippone secondo me che sottolinea PERFETTAMENTE quanto sopra detto.
p.s. 9.2 a GOT è una cazzata immane cmq, anche il combat system cazzo ci son 3 tipologie di nemici in tutto il gioco....... ma daiiiiiii. è un buon gioco. la gente col cazzo in bocca per YOTEI non ho idea di cosa possa aspettarsi di tanto meglio.
THE OPEN WORLD DESIGN:
This didn't work for me on so many levels, and it really felt like the developers struggled to really do anything substantial. Here's some things:
Fox Dens:
These were really poorly designed and needed more depth. The whole loop was just reach a fox den, then literally follow the fox directly to the shrine and meditate. That's it. There's nothing that's engaging or challenging about that, and it needed to be more fleshed out.
If I were designing those I'd have done exactly what they did, but instead of having the fox lead the player all the way to the shrine, have it lead them 75% of the way, and then challenge them to find the actual shrine within the area. To help players that need it, the the closer you get to the shrine, the louder and more frequent you hear a fox call. When you find the shrine, there's a second fox waiting for you that was making the noise.
In Assassin's Creed Origins, they have these clues that you find. The clue is like a riddle that hints at a point on the map nearby. You then have to go and find it yourself. It's a somewhat similar thing, but better designed and more challenging.
In GOT, these fox dens needed to be more than what they were. This goes for a lot of what GOT does though.
Shrines, Hot Springs, Haiku:
Like the fox dens, these needed to be better designed. The hot spring and Haiku points had literally no meaningful gameplay at all. Shrines had a bit of fun to them, but in a way they were a lot like the fox dens but on a bigger scale. The route you needed to go was perfectly planned out for you and they were no challenge at all.
It's just not enough.
Rewards for exploring the map's negative space:
Good map design rewards players for leaving the main part (positive space) to explore the negative space (everything else). The rewards can be whatever, from loot, to an interesting combat encounter, to story elements. Even just a bit of environmental storytelling works wonders.
The problem with GOT, is that too many times I would explore the negative space, only to be rewarded with something that wasn't worth it, like a meager supplies bundle. I wanted more out of this. For example, those shrines that always hold vanity gear are usually completely out in the open and simple to reach, but my reward for really exploring the negative space is just some supplies? It should have been the other way around.
The problem here is that it sets a precedent if you do it a lot and don't reward players enough for it. For a lot of players, if they explore the negative space say 10 times and you get an unsatisfactory reward in only one of those 10 times, then you run the risk of them catching on and deciding to not explore that negative space in future.
A lot of dungeon crawlers mess this up completely. Think of games where you go out of your way only to be rewarded with a weapon that is already less powerful than the one you're using. This isn't satisfying, and how many times are you going to want to do that loop before you stop bothering?
It's a little harder to do well in an open world game, but it's still doable. Look at something like Dark Souls. Granted, the map isn't as open as GOT, but they make their negative space exploration worth it. For a lot of it, the rewards are weapons and very useful items that you can't actually get anywhere else.
Not much of a simulation:
This is a pretty big point for me in an open world game, especially after other games that have come before GOT.
Put simply, GOT's world feels barely alive. Sure, there's temples and farms and towns where people live, but the whole package isn't all that interactive--or reactive for that matter.
There's mongols, bandits and ronin that walk the roads, but they aren't doing a whole lot. They are either holding a prisoner or just pathing in an area. Every now and then I came across one of these factions fighting another or being attacked by a bear--but that's as deep as it got.
Are there no rebels or any surviving samurai at all? Where are they? Why aren't they doing anything at all? Phantom Pain had this same problem. The narrative was that there was a war going on between two sides in Phantom Pain, but you never, ever saw the rebel side.
Compare this to something like Assassin's Creed Origins, where there are different factions, and rebels that you can aid, prisoners that you can rescue, wild animals to fight off, ambushes, etc. There's also different convoys carrying materials from outpost to outpost for you to use in crafting. There's just a whole lot going on in the simulation that GOT doesn't really have. GOT really just feels simplified in this area.
Even the towns and places where you do find NPC life aren't really interesting. In other open world games, you go there and you get a sense of time and place. In Origins, you go into a town and people are doing so many different things, or you go to the beach and they're lounging around on the sand. NPCs also lay down to sleep at night.
GOT didn't have this if I remember rightly.
The NPC locations just weren't places that I really wanted to spend any time in. It seemed like they were just a place to get upgrades and stuff. Take Umigi Cove (think that's what it was called) for example: cool little place that seems ripe for some storytelling, but there's like one quest you can do for the leader there that's somewhat related to the place and that's really it.
Games like Origins, BOTW and AC Odyssey are a good example of how to do it better. There's little villages in BOTW for example that have more life and quests related to it than anything GOT comes close to having.
Resources:
Another system that felt dumbed down compared to GOT's peers. In Read Dead 2 and Origins, you have all sorts of different animals to hunt. Each of them give different materials. But in GOT, you just have boars and bears, and both give the exact same resource (predator hide). I'd have liked these to be separate, and for there to be more.
I mentioned convoys earlier in Origins. I'd have loved something like this in GOT where Mongols were transporting resources and you could ambush them to try and take it.
I like systems where you have actual items that you can use that would exist in the world. In Witcher and Red Dead 2 and BOTW you'll find all sorts of food items. In Red Dead 2 and BOTW you can cook and combine them. It's useful, immersive, and I love it, but in GOT there's none of this at all. You want to get your health back? You use resolve, which basically acts as magic. It's another system in many that felt too simplified for me. Horizon suffered from the same issues.
Time is meaningless
I don't like how you can't pass the time. Maybe this won't bother a lot of people, but it's something that I always notice. There's something immersive to me about waiting until night and sneaking into an outpost in Origins, or setting up camp and turning in for the night in Red Dead 2. It feels more realistic and helps with the overall role play for me.
If I'm going to go full Ninja on an outpost, let me do it at night if I want.
Time just has no meaningful impact in GOT and that's a shame. It reminds me of Horizon: Zero Dawn, where you couldn't sleep either. And in GOT and Horizon, enemies are exactly the same at night as they are during the day. At least, I'm pretty sure I don't remember camps being any different at night for GOT.
I mentioned sleeping NPCs earlier, but I love seeing this with enemies as well. In Origins for example, at night, there are less guards on patrol in outposts because some of them go to sleeping quarters and sleep. This sort of system allows for more creative approaches to situations and is way more immersive. Metal Gear Solid: Phantom Pain did this sort of thing as well.
In GOT I actually found enemies sleeping in rooms, but it seemed they were sleeping no matter the time of day, and they weren't waking up on their own.
There's no depth to it at all.
submitted by MeroLIVE to ICGA [link] [comments]


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