2024.11.25 15:54 sahil470 Thoughts on my maxed Grimaldo?
Recently maxed him. Imo, my most balanced fullback. submitted by sahil470 to DreamLeagueSoccer [link] [comments] |
2024.11.25 15:54 HighTechVsLowLife Iso ticket for philly
Any help would be appreciated! My buddy wanted to come but it sadly sold out
submitted by HighTechVsLowLife to BloodIncantation [link] [comments]
2024.11.25 15:54 Radiant-Bug6578 Too embarrassed to ask
25F. No current medications, or other vices.
I noticed I've been having this whitish-yellowish, malodorous vaginal discharge after having unprotected sex with my partner (This happened twice now). He's my only partner and I believe I'm only his, too. It doesn't itch or burn. I really try to have good hygiene but maybe I'm lacking. Do you have any advice on what to do with this issue ..and advice for proper after-sex care routine? thank you!!
submitted by Radiant-Bug6578 to AskDocs [link] [comments]
2024.11.25 15:54 joeyfuture The share what you got out of your "Amped Abundance" post
I didn't get 15, but I'll certainly take two..
submitted by joeyfuture to MaddenMobileForums [link] [comments]
2024.11.25 15:54 No-Flow-7459 Intensive Intermediate Italian
Thinking about taking the six credit intensive elementary Italian in the spring and was wondering if anyone had any experience with how hard it is( in terms of grading and time commitment.
submitted by No-Flow-7459 to Cornell [link] [comments]
2024.11.25 15:54 gahdamnnnnnn Hansika Krishna
face card for a 19 y/o is INSANE!!!!!!!!! https://preview.redd.it/wazu9uptk23e1.png?width=1264&format=png&auto=webp&s=f08675025ec4f3f6ae238446e6ffd258e337010d submitted by gahdamnnnnnn to MalluBiForCelebs [link] [comments] |
2024.11.25 15:54 AccountantAnxious986 if we ever hit a lick this dude will NOT be the driver
mf can't drive for shi submitted by AccountantAnxious986 to TheWeeknd [link] [comments] |
2024.11.25 15:54 Bubbly-Age-9363 Mini Record hosting an AI Ateez Fancall in which you can make the Ai say and do anything you want…..
Above is a screenshot for a fancall that, instead of seeing the actual members, you get to control an AI “model“ of them, and also control what they say or Do. They tweeted this announcement with a link to the website, but last time I checked it, the URL no longer works. at least not for me. Do I even have to say anything more? How many times do we have to teach people about the lesson of AI? AI is not only bad for the environment and enabling worker exploitation, but for idols it’s a complete detraction. The idea that this fancall invovles the fan controlling the AI model, but the fact that they can make them say whatever they want is the straw that broke the camel’s back for me. Ai has already done terrible things to idols ( IE making gross images of BTS doing things they would never do or shipping them with other members, just about any girl group under the sun being put into Ai revenge p0rn) So I don’t understand how anyone thought it was a good Idea to do this, especially since Ateez is such a creatively hands-on group. Furthermore is that is the data gets leaked for these models, someway, somehow, it means that the general public will be able to do anything with it. This is such a direct spit in the face to both fans and Ateez in the sense that we should be able to interact with our actual idols, and our idols should be treated with respect, when you respect idols, you respect the fans. submitted by Bubbly-Age-9363 to kpopnoir [link] [comments] |
2024.11.25 15:54 kubak5 TPNE delayed on 30 November
https://youtu.be/kvrWNBNLU3Q
In Foirtinte trailer, which presents us fragment of Empty Out Your Pockets, tells TPNE will drop 30 November or even later (30 could be only a day of releaseing single)
submitted by kubak5 to JuiceWRLD [link] [comments]
2024.11.25 15:54 No-Drag-8706 Creating Evil Goon GC 😈😵💫
056f62c4113001923155f48a3719739ea0655650327a411a818e125ddbe3e43736
Sample to join
submitted by No-Drag-8706 to Snapchatgerman [link] [comments]
2024.11.25 15:54 MightBeADesk Car Went Through Casino Roof
submitted by MightBeADesk to pics [link] [comments] |
2024.11.25 15:54 Sea-Hawk-7915 2D Platform Game for School Project... NEED HELP
Hey guys, this is my code in C# that i actually got from chatGPT because im not really good in coding haha... The problem is that for player2 (frog) it is not actally reseting horizontal velocity only after landing but its like allways... and if there is no reseting of horizontal velocity the frog is sliding after landing.. Can anybody help me with that somehow?
using System.Collections; using System.Collections.Generic; using UnityEngine; public class TwoPlayerMovement : MonoBehaviour { [Header("Player 1 Settings")] public Rigidbody2D rb1; public Transform groundCheck1; public LayerMask groundLayer1; private float horizontal1; private float speed1 = 8f; private float jumpingPower1 = 16f; private bool isFacingRight1 = true; [Header("Player 2 Settings (Frog)")] public Rigidbody2D rb2; public Transform groundCheck2; public LayerMask groundLayer2; private bool isGrounded2; private bool isChargingJump2 = false; private bool wasInAir2 = false; // Detects if the frog was previously in the air private float chargeTime2 = 0f; private float maxChargeTime2 = 1.5f; // Maximum charge time private float minJumpPower2 = 6f; // Minimum jump strength private float maxJumpPower2 = 16f; // Maximum jump strength private float jumpDirection2 = 0f; // Direction of the jump (-1 = left, 1 = right) private bool isFacingRight2 = true; private void Update() { // Player 1 Controls horizontal1 = Input.GetAxisRaw("HorizontalP1"); // Custom axis for Player 1 if (Input.GetButtonDown("JumpP1") && IsGrounded(groundCheck1, groundLayer1)) { rb1.velocity = new Vector2(rb1.velocity.x, jumpingPower1); } if (Input.GetButtonUp("JumpP1") && rb1.velocity.y > 0f) { rb1.velocity = new Vector2(rb1.velocity.x, rb1.velocity.y * 0.5f); } Flip(ref isFacingRight1, horizontal1, rb1.transform); // Player 2 (Frog) Controls isGrounded2 = IsGrounded(groundCheck2, groundLayer2); if (isGrounded2) { // If frog just landed, reset horizontal velocity if (wasInAir2) { rb2.velocity = new Vector2(0f, rb2.velocity.y); // Reset horizontal velocity only after landing wasInAir2 = false; } // Start charging the jump if (Input.GetButtonDown("JumpP2")) { isChargingJump2 = true; chargeTime2 = 0f; } // Set jump direction based on input float inputHorizontal = Input.GetAxisRaw("HorizontalP2"); if (inputHorizontal != 0) { jumpDirection2 = inputHorizontal > 0 ? 1f : -1f; isFacingRight2 = jumpDirection2 > 0; Flip(ref isFacingRight2, jumpDirection2, rb2.transform); } } // Charge the jump if (isChargingJump2) { chargeTime2 += Time.deltaTime; chargeTime2 = Mathf.Clamp(chargeTime2, 0f, maxChargeTime2); // Limit to max charge time } // Release the jump if (Input.GetButtonUp("JumpP2") && isChargingJump2) { isChargingJump2 = false; // Calculate jump power based on charge time float jumpPower = Mathf.Lerp(minJumpPower2, maxJumpPower2, chargeTime2 / maxChargeTime2); // Apply the jump rb2.velocity = new Vector2(jumpDirection2 * jumpPower, jumpPower); // Mark that the frog is in the air wasInAir2 = true; } } private void FixedUpdate() { // Apply horizontal movement for Player 1 only rb1.velocity = new Vector2(horizontal1 * speed1, rb1.velocity.y); // The frog retains its horizontal velocity when grounded if (!isGrounded2 && !wasInAir2) { // Keep horizontal velocity in the air until the jump is released rb2.velocity = new Vector2(rb2.velocity.x, rb2.velocity.y); } } private bool IsGrounded(Transform groundCheck, LayerMask groundLayer) { // Check if the player is on the ground (groundLayer) return Physics2D.OverlapCircle(groundCheck.position, 0.2f, groundLayer); } private void Flip(ref bool isFacingRight, float horizontal, Transform playerTransform) { if (isFacingRight && horizontal < 0f || !isFacingRight && horizontal > 0f) { isFacingRight = !isFacingRight; Vector3 localScale = playerTransform.localScale; localScale.x *= -1f; playerTransform.localScale = localScale; } } private void OnDrawGizmos() { // Draw the ground check areas for debugging if (groundCheck1 != null) { Gizmos.color = Color.green; Gizmos.DrawWireSphere(groundCheck1.position, 0.2f); } if (groundCheck2 != null) { Gizmos.color = Color.blue; Gizmos.DrawWireSphere(groundCheck2.position, 0.2f); } } }
submitted by Sea-Hawk-7915 to Unity2D [link] [comments]
2024.11.25 15:54 PastyDeath A Fair Amount of Incorrect Info about Adept Killer Achievement- The Truth (With Source)
TL;DR: 4 Kills (Either by Hook or by Mori) will automatically grant you Merciless Killer. The old Double-pip is no longer required for Adept. 4 Kills is enough to get adept on a Killer.
Source:
Update 6.5.0
FeaturesWhy Aren't I getting My Adept?
Quality of Life
Merciless Killer
- Moving forward, getting 4 Kills will earn the Killer a Merciless Killer rating, rather than the previous requirement of a double pip.
2024.11.25 15:54 Party_Level_4651 Blind spot monitors
Hi do people think these are particularly helpful (cameras I mean mostly)? Am buying a used Tucson and debating whether to spend a few extra £k and go for the top trims but slightly older camore mileage that have these. I like to think I'm a fairly reliable checker of my blind spot but cars are built different these days with (imo) worse visibility in some cases especially as I'm upgrading from a small hatch. I wonder if it's helpful for parallel parking too. Do people find blind spot cameras helpful or just push drivers into a bad habit of not looking? Thanks
submitted by Party_Level_4651 to CarTalkUK [link] [comments]
2024.11.25 15:54 MrobotR Spring semester
Can i register for a class that i didn’t pass/fail yet? Im pretty sure ill have to retake chem and bio. Or would i have to get my grades in first
submitted by MrobotR to CUNY [link] [comments]
2024.11.25 15:54 Big-Lengthiness6538 I was walking home in the nighttiem
Scary Jeff killer
submitted by Big-Lengthiness6538 to badtwosentencehorrors [link] [comments]
2024.11.25 15:54 Lunara_ara Here is a size comparison of my unsc Cougar and Mastodon mocs
submitted by Lunara_ara to HaloMegaBloks [link] [comments]
2024.11.25 15:54 SherryLu37 Buyer's Show
Buyer's Show
Ancient charm and exquisiteness coexist, the spout of the pot pours water neatly and stops the water cleanly. The tea leaves stretch in the pot, and the fragrance is overflowing. The tea-tasting time is more elegant because of them, which is really the finishing touch on the tea table.
submitted by SherryLu37 to YixingSeals [link] [comments]
2024.11.25 15:54 uzunparliament48 Ucube olmasam bile yaşamayacağım
submitted by uzunparliament48 to intiharetme [link] [comments]
2024.11.25 15:54 Consolous You find this infinite game collection, what's your first choice to pick up?
submitted by Consolous to retrogaming [link] [comments]
2024.11.25 15:54 jplsor2 No matter your ranking Notre Dame..
submitted by jplsor2 to cfbmemes [link] [comments] |
2024.11.25 15:54 Silent_Reader_xyz Wie viel Wartezeit beim Arzt ist okay?
Da es (glaub ich) kein Rechtspruch gibt, würde es mich hier mal wunder nehmen, wie lange ihr beim Arzt jeweils wartet und ob ihr schon mal aufgestanden und wieder gegangen seit (wenn ja, nach wie lange?)
Pi mal Daumen wird einem ja immer wieder gesagt, dass man mit 30 Min. rechnen muss (was ich ehrlich gesagt schon eine verdammte Frechheit finde).
Warum ist dies durchs Band so und warum kann dies nicht zufriedenstellend versucht gelöst zu werden? Es ist ja nicht nur beim Hausarzt so, sondern bei Fachärzt:innen genau so...
Wie handhabt ihr das?
Getippt, während ich seit 25 Min. warte 😅
submitted by Silent_Reader_xyz to Switzerland [link] [comments]
2024.11.25 15:54 Sad-Commission2027 Chadian Army Toyotas with ZPU-2 AA guns
submitted by Sad-Commission2027 to shittytechnicals [link] [comments] |
2024.11.25 15:54 KetchupMyoui Taeyang The Light Year in KL
Hi yall, I wanna ask any malaysian VIP have extra tix for sale 😭 was too busy with work and missed out the ticketing sale
submitted by KetchupMyoui to bigbang [link] [comments]
2024.11.25 15:54 MalereiBaer Out of my "Floral ink"-series :) - what do you think?
submitted by MalereiBaer to drawing [link] [comments] |