2024.11.27 11:53 Ok-Lengthiness-4918 Problem with support
Hello everyone, I already did reddit for this problem but this unnaceptable
I got 7 days ban for ghosting
I instantly send evidence for remove my ban for admins, and i still waiting over 24h now
Problem is because im banned from screenshot, admin mistake, and now im supposed to wait 1-2-3 days to they see my evidence and remove my ban
Every new ticket is closed, and admin Ranni still not answering on main ticket
After i asked him for matchroom link i send him evidence, 10min later, to remove my ban
Kenya answered me i have to wait on main ticket, but it take too long to response
And im still waiting for it
On 4-3 we rushed b, and player Alba molo sendbox and give me -40
https://imgur.com/a/uv3caUJ
After 3-4 rounds they talk about alba and i said what he did 3 rounds ago, he molo sendbox in b rush and give me -40
And it should be ghost info, on freeze time? there is no call on tt side like u can hear on video i record voice chat aswell, just ct's talking about taking banana
https://imgur.com/a/hezzwvh
And there is rest of the round, we played mid and second mid, nobody is rushing b or calling b rush
https://imgur.com/a/EEtbYl1
It is obvious that there was no intention here to compromise the game or give ghosting info :)
https://www.faceit.com/en/cs2/room/1-b21cbaf7-c215-4d3c-b209-0c5273d72680/
https://www.faceit.com/en/players/lukitos
matchroom and my profile
number of my ticket:
Request #7089151
IF SOME ADMIN CAN HELP ME FASTER I WILL BE GRATEFULL
Im really tired of waiting 24-48h to they fix their own mistake :)
Has anyone had a similar situation?
submitted by Ok-Lengthiness-4918 to FACEITcom [link] [comments]
2024.11.27 11:53 TheStark01 Feeling lost in life
Tried going abroad previously but couldn’t, I am trying hard again this year, will I be successful in life? I also am very unlucky in love , when will I get married ? 26(f) , 02/03/1998 , kolkata WB
submitted by TheStark01 to vedicastrology [link] [comments]
2024.11.27 11:53 Sisigizt I feel alone
So I live outside of my country for education reasons and I find it difficult to integrate with people. I have other foreign acquaintances but since they are all girls (I’m a boy) and from really closed minded places, we don’t merge that much. I can somehow manage the language of the country but I lack a lot, I guess that’s why I don’t have friends in my classes. We have a group project coming up and all the people I’ve asked to form group either already have a group or they are a only female group (I think my acquaintance said so) so I’m left alone for now. I feel alone even though I’ve known these girls for over a year, they cannot speak English (not my mother tongue(so we don’t have a proficient language to communicate since they also struggle with the local language. So that’s all, I just wanted to rant I guess
submitted by Sisigizt to TrueOffMyChest [link] [comments]
2024.11.27 11:53 Secret-Inspection180 Is there a way to increase space science production for 1st planet research?
My first very basic space platform has grabbers on all sides but feels very bottlenecked on getting Ice, is it expected to just get a minimal platform going and accept that the first ~1000 science is slow going?
submitted by Secret-Inspection180 to factorio [link] [comments]
2024.11.27 11:53 AvakinBiggestFan I don't have an Australian Cattle Dog 🐶 but I come on this subreddit whenever I'm feeling sad.
Is it okies? 🤓
submitted by AvakinBiggestFan to AustralianCattleDog [link] [comments]
2024.11.27 11:53 awoken-lololol There are 4 genders, we just discovered it. Male, Female, Ape, and ______.
submitted by awoken-lololol to AskOuija [link] [comments]
2024.11.27 11:53 Arranor2017 Sending image to GPU in runtime
I am trying to send a 1000x1000 image to the gpu for rendering in runtime. I have tried what the following errors suggest but to no success.
I get the following error:
Error:Validation Error: [ UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout ] Object 0: handle = 0x1d41b4b7a70, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0x4dae5635 | vkQueueSubmit(): pSubmits[0].pCommandBuffers[0] command buffer VkCommandBuffer 0x1d41b4b7a70[] expects VkImage 0x521e2f0000001f86[] (subresource: aspectMask 0x1 array layer 0, mip level 1) to be in layout VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL--instead, current layout is VK_IMAGE_LAYOUT_UNDEFINED.
Followed by the error:Error:Validation Error: [ UNASSIGNED-CoreValidation-DrawState-InvalidImageLayout ] Object 0: handle = 0x1d42b04e300, type = VK_OBJECT_TYPE_COMMAND_BUFFER; | MessageID = 0x4dae5635 | vkQueueSubmit(): pSubmits[0].pCommandBuffers[0] command buffer VkCommandBuffer 0x1d42b04e300[] expects VkImage 0x521e2f0000001f86[] (subresource: aspectMask 0x1 array layer 0, mip level 0) to be in layout VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL--instead, current layout is VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL.
Create Image Code:bool vk::Vulkan_Buffers::createImage(PhysicalDevice& physicalDevice, loadObject& objectToLoad, VkImage& image, VkDeviceMemory& memory, dt::vec2i imageDimentions, uint32_t mipMapLevels, VkImageUsageFlags usage, VkImageTiling tiling,Console& console) { VkImageCreateInfo imageCreateInfo{}; imageCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; imageCreateInfo.imageType = VK_IMAGE_TYPE_2D; imageCreateInfo.extent.width = imageDimentions.x; imageCreateInfo.extent.height = imageDimentions.y; imageCreateInfo.extent.depth = 1; imageCreateInfo.mipLevels = mipMapLevels; imageCreateInfo.arrayLayers = 1; imageCreateInfo.format = VK_FORMAT_R8G8B8A8_SRGB; imageCreateInfo.tiling = tiling; imageCreateInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; imageCreateInfo.usage = usage; imageCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; imageCreateInfo.samples = VK_SAMPLE_COUNT_1_BIT; imageCreateInfo.flags = 0; if (vkCreateImage(physicalDevice.logicalDevice.handle, &imageCreateInfo, nullptr, &image) == VK_SUCCESS) { console.printSucsess("Vulkan Image created"); } else { console.printError("Vulkan Image Failed to be created"); } VkMemoryRequirements memoryRequirements; vkGetImageMemoryRequirements(physicalDevice.logicalDevice.handle, image, &memoryRequirements); VkMemoryAllocateInfo allocInfo{}; allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; allocInfo.allocationSize = memoryRequirements.size; allocInfo.memoryTypeIndex = findMemoryType(memoryRequirements.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, physicalDevice); if (vkAllocateMemory(physicalDevice.logicalDevice.handle, &allocInfo, nullptr, &memory) != VK_SUCCESS) { console.printError("Memory failed to be allocated"); } vkBindImageMemory(physicalDevice.logicalDevice.handle, image, memory, 0); return true; }
Create Texture Buffer:bool vk::Vulkan_Buffers::createTextureBuffer(PhysicalDevice& physicalDevice, SDL_Surface* surface, VkImage& image, uint32_t mipMapLevels,Console& console) { VkBuffer stagingBuffer; VkDeviceMemory stagingBufferMemory; size_t imageSize = (sizeof(((Uint32*)surface->pixels)[0])) * (surface->w * surface->h); createBuffer(physicalDevice, imageSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory,console); void* data; vkMapMemory(physicalDevice.logicalDevice.handle, stagingBufferMemory, 0, imageSize, 0, &data); memcpy(data, surface->pixels, imageSize); //transition to the correct image format Vulkan_Image vulkanImageHandle; transitionImageLayout(physicalDevice, image, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1,console); copyBufferToImage(physicalDevice, stagingBuffer, image, static_cast(surface->w), static_cast(surface->h),console); transitionImageLayout(physicalDevice, image, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, mipMapLevels,console); vulkanImageHandle.generateMipMaps(physicalDevice, image, mipMapLevels, dt::vec2i(surface->w, surface->h),console); return true; }
Transition Image Layout:void vk::Vulkan_Buffers::transitionImageLayout(PhysicalDevice& physicalDevice, VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout, uint32_t mipMapLevels,Console& console) { Vulkan_CommandBuffers commandBuffersHandle; VkCommandBuffer commandBuffer = commandBuffersHandle.beginSingleTimeCommands(physicalDevice, physicalDevice.logicalDevice.graphicsCommandPool); VkImageMemoryBarrier imageMemoryBarrier{}; imageMemoryBarrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; imageMemoryBarrier.oldLayout = oldLayout; imageMemoryBarrier.newLayout = newLayout; imageMemoryBarrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; imageMemoryBarrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; imageMemoryBarrier.image = image; imageMemoryBarrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; imageMemoryBarrier.subresourceRange.baseMipLevel = 0; imageMemoryBarrier.subresourceRange.levelCount = mipMapLevels; imageMemoryBarrier.subresourceRange.baseArrayLayer = 0; imageMemoryBarrier.subresourceRange.layerCount = 1; VkPipelineStageFlags sourceStage; VkPipelineStageFlags destinationStage; if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) { VkCommandBuffer commandBuffer = commandBuffersHandle.beginSingleTimeCommands(physicalDevice, physicalDevice.logicalDevice.graphicsCommandPool); imageMemoryBarrier.srcAccessMask = 0; imageMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT; vkCmdPipelineBarrier(commandBuffer, sourceStage, destinationStage, 0, 0, nullptr, 0, nullptr, 1, &imageMemoryBarrier); commandBuffersHandle.endSingleTimeCommands(physicalDevice, commandBuffer, physicalDevice.logicalDevice.graphicsCommandPool, physicalDevice.logicalDevice.queueFamilies[physicalDevice.logicalDevice.graphicsQueueFamily].queues[0].handle, console); } else if (oldLayout == VK_IMAGE_LAYOUT_GENERAL && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) { VkCommandBuffer commandBuffer = commandBuffersHandle.beginSingleTimeCommands(physicalDevice, physicalDevice.logicalDevice.computeCommandPool); imageMemoryBarrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT; imageMemoryBarrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; sourceStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT; vkCmdPipelineBarrier(commandBuffer, sourceStage, destinationStage, 0, 0, nullptr, 0, nullptr, 1, &imageMemoryBarrier); commandBuffersHandle.endSingleTimeCommands(physicalDevice, commandBuffer, physicalDevice.logicalDevice.computeCommandPool, physicalDevice.logicalDevice.queueFamilies[physicalDevice.logicalDevice.graphicsQueueFamily].queues[0].handle, console); } else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) { VkCommandBuffer commandBuffer = commandBuffersHandle.beginSingleTimeCommands(physicalDevice, physicalDevice.logicalDevice.computeCommandPool); imageMemoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; imageMemoryBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; sourceStage = VK_PIPELINE_STAGE_TRANSFER_BIT; destinationStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; vkCmdPipelineBarrier(commandBuffer, sourceStage, destinationStage, 0, 0, nullptr, 0, nullptr, 1, &imageMemoryBarrier); commandBuffersHandle.endSingleTimeCommands(physicalDevice, commandBuffer, physicalDevice.logicalDevice.computeCommandPool, physicalDevice.logicalDevice.queueFamilies[physicalDevice.logicalDevice.graphicsQueueFamily].queues[0].handle, console); } else if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) { VkCommandBuffer commandBuffer = commandBuffersHandle.beginSingleTimeCommands(physicalDevice, physicalDevice.logicalDevice.graphicsCommandPool); imageMemoryBarrier.srcAccessMask = 0; imageMemoryBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; destinationStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; vkCmdPipelineBarrier(commandBuffer, sourceStage, destinationStage, 0, 0, nullptr, 0, nullptr, 1, &imageMemoryBarrier); commandBuffersHandle.endSingleTimeCommands(physicalDevice, commandBuffer, physicalDevice.logicalDevice.graphicsCommandPool, physicalDevice.logicalDevice.queueFamilies[physicalDevice.logicalDevice.graphicsQueueFamily].queues[0].handle, console); } else if (oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_GENERAL) { VkCommandBuffer commandBuffer = commandBuffersHandle.beginSingleTimeCommands(physicalDevice, physicalDevice.logicalDevice.graphicsCommandPool); imageMemoryBarrier.srcAccessMask = 0; imageMemoryBarrier.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT; sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; destinationStage = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; vkCmdPipelineBarrier(commandBuffer, sourceStage, destinationStage, 0, 0, nullptr, 0, nullptr, 1, &imageMemoryBarrier); commandBuffersHandle.endSingleTimeCommands(physicalDevice, commandBuffer, physicalDevice.logicalDevice.graphicsCommandPool, physicalDevice.logicalDevice.queueFamilies[physicalDevice.logicalDevice.graphicsQueueFamily].queues[0].handle, console); } else if (oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_GENERAL) { VkCommandBuffer commandBuffer = commandBuffersHandle.beginSingleTimeCommands(physicalDevice, physicalDevice.logicalDevice.graphicsCommandPool); imageMemoryBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; imageMemoryBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; sourceStage = VK_PIPELINE_STAGE_TRANSFER_BIT; destinationStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT; vkCmdPipelineBarrier(commandBuffer, sourceStage, destinationStage, 0, 0, nullptr, 0, nullptr, 1, &imageMemoryBarrier); commandBuffersHandle.endSingleTimeCommands(physicalDevice, commandBuffer, physicalDevice.logicalDevice.graphicsCommandPool, physicalDevice.logicalDevice.queueFamilies[physicalDevice.logicalDevice.graphicsQueueFamily].queues[0].handle, console); } else { console.printError("Layout transition is not supported"); } }
submitted by Arranor2017 to vulkan [link] [comments]
2024.11.27 11:53 atvlxr Pls suggest genuine and best resourses for web dev and DSA
Ik documentation is one of the best thing but still if you know some courses paid or unpaid pls suggest
submitted by atvlxr to Btechtards [link] [comments]
2024.11.27 11:53 Blaccjesus8888 What Will You Do If You Meet Inkfell?
submitted by Blaccjesus8888 to RobloxAvatars [link] [comments] |
2024.11.27 11:53 Down-not-out Wait
submitted by Down-not-out to conservativecartoons [link] [comments] |
2024.11.27 11:53 Alternative-Owl7459 Through these bars
My image to video using minimax , the image was posted yesterday submitted by Alternative-Owl7459 to AIArtwork [link] [comments] |
2024.11.27 11:53 caffeinatedrainbow Matcha with Piñacolada
Company sponsored event, I’m having the time of my life with a piñacolada (extra slutty) and a Matcha kindle. Considering I had a perfectly good kindle Signature, I didn’t need this basic kindle. But the matcha color is just super pretty and Amazon White Friday sale made it pretty sweet. No regrets. This tiny thing packs a punch and barely takes up any luggage space. Considering this is a spare kindle, I could be rough with it and it’ll be fine. I am in love. PS, George Orwell’s 1984 is intentional because, eff Amazon. 😬 submitted by caffeinatedrainbow to ereader [link] [comments] |
2024.11.27 11:53 Perthss I don't know who needs this, but sure I do need to hear this often.
I am going to list some books that I think are a MUST-read if you are serious about trading.
Number 1: Trading in the Zone by Mark Douglas. This is a book I actually recommend reading twice. The reason for this is that your experience in the market, and generally in life, can affect how well you understand the book. The book goes in depth about how our mental framework works. It is critical to develop a "probabilistic" mindset. There are so many traders out there who do not understand this concept on a deep level.
Additionally, there is a difference between understanding a probabilistic mindset and actually practicing it in everyday trading. It is all about our beliefs. I can give you an easy example: If you picture yourself as someone who strongly believes that your money belongs to both of us, would you be upset if I grabbed some money from you? No, why not? Because your beliefs allow me to take it. There is no emotional reaction to this. But if you believed all your money belonged to you, would you have an emotional reaction if I just took some money from you? Absolutely, you would.
This is the same as trading. The second you place your trade in the market, if you absolutely believe that anything can happen and that "winners" and "losers" are randomly distributed at any time, then you will be more at peace with the outcome. Once you set the trade, there is no way in the world to know if it's going to be a winner or a loser. If you have a tested system, you would not even care about the result because you know that your system works.
There are many traders out there who have not tested their system properly. The result is that they do not have confidence in their system, which leads to emotional reactions because their beliefs are not aligned with reality. Their minds fear the outcome, and that is why traders get emotional.
Number 2: There is no one else. Just kidding! There is, but this book is actually all you need to understand the mental framework one has to develop. I strongly believe that.
submitted by Perthss to Daytrading [link] [comments]
2024.11.27 11:53 The_Average_Gamer25 Is this a Potential Psi enemy at the Plant south of The Slag Heap?
https://preview.redd.it/vavbxewflf3e1.png?width=2560&format=png&auto=webp&s=9568536352eeff6d70b18cb8c0081eb47cdddbaf Has anyone figured out what the deal with this area of The Plant is? There was an enemy at the end of this tunnel that I killed and looted. I was in my inventory for a bit and I started hearing voices. Then an enemy spawned in the direction of the entrance and when I tried to loot it the body just disintegrates. As I made my way to the entrance a 3rd enemy spawned behind me and he also disintegrated when I tried looting. I'm guessing it's some type of psi enemy but I have no idea what I'm supposed to do. I tried entering a 2nd time and when I get to the end of the tunnel it took about 30 seconds to start hearing like a music box and screams in the distance and the 2nd enemy spawned again but the 3rd did not. submitted by The_Average_Gamer25 to stalker [link] [comments] |
2024.11.27 11:53 salmontail [WP] You've successfully summoned a demon, made a pact, sold your soul, and finally gotten the power you wanted: The ability to clean up ritual stains from drawing demon summoning circles.
submitted by salmontail to WritingPrompts [link] [comments]
2024.11.27 11:53 Somepersonyeak 27 [M4F] LDR or Whatever
Hi... well I'm 27, Australian, Asexual,
Gamer - I mainly play Arma 3, Arma Reforger and Warthunder but I do play other stuff.
TV shows for me it's - Star Wars The Clone Wars, The Bad Batch and The Vampire Diaries, M.A.S.H and Hogan heroes.
Music wise I mainly listen to bagpipes n drums.
I look after my parents these days.
I don't go anywhere, I don't talk much also terrible at conversations.
I'm blunt and straight forward
I prefer honesty whether it's good or bad.
6ft dead
Skinny not by choice
Um
I don't know how else to describe myself
Message me if interested but I don't expect anything I never have
submitted by Somepersonyeak to asexualdating [link] [comments]
2024.11.27 11:53 SensitiveCockroach78 Suche Staubsauger für kleine Menschen/Teleskop
Hallo Wohnende
Ich suche aktuell einen Staubsauger für eine nicht super große Wohnung, allerdings würde ich gern auch hin und wieder Spinnweben an den Decken wegsaugen und die meisten Staubsauger erlauben es eben nur, dass man den Teleskoparm relativ weit oben ab macht, um zum Beispiel die Fugendüse drauf zu machen. Ideal wäre einer, wo man die Wechseldüsen einfach ganz unten am Ansatz des Teleskoparms austauschen kann.
Gibt's Empfehlungen? :)
submitted by SensitiveCockroach78 to wohnen [link] [comments]
2024.11.27 11:53 whyysoooserious I’m 29 years old and have never traveled far from my hometown only surrounding countries. I feel depressed because of this,not because I can’t travel, but because I don’t have my own money. I don’t want to ask my dad for anything, even though if I did, he would tell me to earn it myself and go. ⬇️
submitted by whyysoooserious to astrologyreadings [link] [comments] |
2024.11.27 11:53 Roumers Microsoft fraud
Hello everyone I just wanted to everyone know I got charged twice this amount coming a total of 15000. Just double check your accounts has anyone else faced this before? And those the bank give the money bank and how long it will take? I’m with ADIB submitted by Roumers to dubai [link] [comments] |
2024.11.27 11:53 Least_Atmosphere9786 ESim failed message every few seconds
So my phone gets the 'ESim failed' message and if I'm on a call, the call gets dropped. It is quite annoying as I'm not able to talk on whatsapp either and the error flash message is every few seconds
Please help.
submitted by Least_Atmosphere9786 to iphone [link] [comments]
2024.11.27 11:53 Dull_Profit3539 Share some prompts for generating in the Retro Crystal Futurism style. #futurism
submitted by Dull_Profit3539 to comfyui [link] [comments] |
2024.11.27 11:53 whyhopless Day4 of trying to get him back
My dearest, I had my exam well today. How was yours? I hope if was good enough. Good luck for tomorrow. I have a critical subject tomorrow. Gotta study much. I hope you had your meals on time. Don't put in exam excuses. Don't stress over, I know how of a nerd you are. I pray that you don't have any distractions during this important period. Please focus on yourself. I want to be the best version of myself when I see you again and for that I gotta grind. I know there's distance created in between us, but we are the ones who should forgive each other to support each other. I don't want any toxicity when we meet and I'm ready to wait until that happens. But, please don't take too long. I really want to end this no contact soon. Be kind to yourself. Take care.
submitted by whyhopless to hopelessromantic [link] [comments]
2024.11.27 11:53 TescoClubcard__ This post was made by Juno Gang
submitted by TescoClubcard__ to ramattramains [link] [comments] |
2024.11.27 11:53 Abodart Should i buy another "msi thin gf63" and use the old one for parts?
i bought this laptop in 2019 and only used it for 3 months then the io chip accidently broke while a friend was changing the thermopaste, the next day the motherboard was burned and i ended up building a pc instead of buying a new motherboard or a new laptop. Fast forward, and now i need a laptop for light editing and DIT on set, also need something light to carry around and write on it, so i thought of buying another "msi thin gf63" but the i5 version, and since I only have a bad motherboard, i can use the old one for parts, Incase something bad happened to the New one. Is this a bad idea? and what newer version i should consider to buy that match the parts with the old one. submitted by Abodart to laptops [link] [comments] |
2024.11.27 11:53 Some-Actress2425 What would she order?
submitted by Some-Actress2425 to GoodPizzaGreatPizza [link] [comments] |