2024.11.25 16:30 left_justified Associate mortgage with existing Chase account
My mortgage was recently sold to Chase. I have a Chase credit card and an online account. I can't figure out how to view my mortgage account. Can I manage my mortgage from my current account dashboard?
submitted by left_justified to Chase [link] [comments]
2024.11.25 16:30 AutoModerator Join the /r/Wellington daily chat topic - Tuesday, November 26 2024
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2024.11.25 16:30 logosuwu STMicro partners with Hua Hong as chipmakers need China, says CEO
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2024.11.25 16:30 unpositve AAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH
ISTILHAVENTCOMPLETEDMYPRACTICLESFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCKFUCK
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2024.11.25 16:30 LearnEntry Real Estate Vocabulary Words in Hausa and English
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2024.11.25 16:30 bradleychristopher GameDev Question - Thoughts on a game where you build up a campsite rather than typical structures.
I'm developing a survival game but I'm concerned my approach won't be well received. I was watching someone play a new survival game and it blew me away how fast materials were being collected and how much progress was being achieved so fast. A structure with walls and various traps on ready to go on the first night. My concept is fleshing out a campsite. IF you get to a point you are building "structures" like foundations and walls, you should be deep into the game. You won't just go out and collect 3 or 5 animals for a few "meat". Maybe you spend a portion of your day looking for some animal to process but it gives you enough meat, based on the size to give you enough food for a day or two. I want a more grounded experience.
Based on this and how you all play survival games. How well received do you think this experience would be?
submitted by bradleychristopher to SurvivalGaming [link] [comments]
2024.11.25 16:30 DerterminedCRN I got this crt monitor, any recommendation?
I am very happy with my new acquisition, I have never seen a CRT with such quality, it reaches 85hz, I am talking about the HP Pavilion MX704, I wanted to know if there is anything interesting that can be done about CRT monitors? submitted by DerterminedCRN to crtgaming [link] [comments] |
2024.11.25 16:30 lss_web_1444 Text post title 825
Text post body
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2024.11.25 16:30 hekreddit Small summary of the Q&A with Jonathan from GGG
This summary has been created by AI and has been slightly edited, if you encounter any weird explanations, please tell in the comments.
Based of DarthMicrotransactionsTV's video.
New Classes and Their Development
There are six classes in the Early Access version of POE2, with the Druid and Huntress generating significant curiosity. The development team has acknowledged underestimating the effort required to complete new classes, emphasizing that it's not just about creating skills but ensuring comprehensive support through unique items, passive tree integrations, and overall game mechanics. The Druid, for instance, will feature three primary forms, with additional shape-shifts like the demon form known from previous reveals.
Passive Skill Tree Renovations
Path of Exile 2’s passive skill tree will undergo massive renovations during Early Access. Specifically, the starting area of the tree for each class will have three variants. For example, the starting area for witches and sorceresses will differ to prevent players from ignoring nodes that don't entirely benefit their build. This approach aims to offer a more balanced and enjoyable gameplay experience.
Death Mechanics and Penalties
Dying in Path of Exile 2 maps brings changes compared to the original game. The presence of six portals persists, ensuring players can extract six inventories worth of items from a map. However, resurrecting from these portals will not be possible. This decision aims to maintain the integrity of combat without compromising the difficulty. Experience penalties for dying will still be present, particularly significant for players racing toward level 100 to incentivize defensive builds and meaningful progression.
Party Play and Loot Allocation
Party play in POE2 introduces changes to loot scaling. Currency, rings, and amulets will drop in increased quantities as they are universally desired items. Armor and weapons will also drop in quantities conducive to party needs, ensuring all players receive valuable loot. If a player in a party dies, loot allocation will revert to free-for-all from temporary allocation, maintaining loot fairness.
Trials and Rewards
The game’s trials, such as those in the sanctum and ultimatum versions, will prioritize the map owner's progress. Rewards in these scenarios generally follow the person who incurs the cost of entry. Multiple players can ascend together, but rewards will be distributed based on the original player's actions and contributions.
Loot and Exploration Enhancements
Path of Exile 2 introduces advanced gear tiers, enhancing magic find mechanics. This system is designed to provide better quality drops, not just more rare or unique items. The five tiers, invisible to players, adjust percentages for various drops, ensuring higher quality gear and more engaging gameplay.
Official Loot Filters
Official loot filters will continue to be supported, allowing players to customize their experience and focus on desirable items without cluttering the screen. This feature ensures players can tailor their gameplay experience to highlight the most valuable drops based on their preferences.
World Building and Exploration
There is a heightened focus on exploration and world-building in POE2. The game will feature numerous hand-crafted elements for players to discover, enhancing the sense of adventure and reward. Dead ends will often contain rewarding elements, encouraging players to thoroughly explore each area. The goal is to provide new content and discoveries each time you play through the campaign.
In-Game Tools and Resources
An in-game encyclopedia for monsters and their abilities is a desired feature, likened to a Necronomicon. This would allow players to fully appreciate monster models and animations not visible from the standard game camera perspective. Although not currently available, the developers are keen on incorporating such a feature in the future.
Cinematic Experience
Creating the first cinematic for Path of Exile 2 was challenging yet rewarding. Drawing inspiration from classic horror movies, the team aimed to convey the world’s brutality and dark themes through the cinematic. While not matching the animation quality of industry giants like Blizzard, the cinematic successfully set the tone for the game.
Juicing and Power Management
Juicing, or maximizing map rewards and difficulty, remains a core aspect of POE2’s endgame. While it’s uncertain if juicing will reach the same extreme levels as POE1, the game will undoubtedly make players feel significantly powerful. The developers are cautious about balancing power creep to prevent trivializing content.
System-Specific Features
Gem quality will be an endgame feature, enhancing skills and adding another layer of grind and perfection. The developers are focused on making gym quality improvements meaningful and accessible only in the game's later stages, adding to the endgame's depth and enjoyment.
Class-Specific Details
Righteous Fire, while unavailable in Early Access, will return with modified mechanics. Although visually similar, its statistical workings will differ, allowing for fresh gameplay strategies. Additionally, unique mechanics like the Blood Mage’s ability to overcap life by double add a new dimension to class builds and strategy.
Ascendancy Points and Specific Classes
Eight Ascendancy Points Players will have access to eight ascendancy points, similar to Path of Exile 1, ensuring consistency in character development through the campaign and into the endgame. Unique and interesting ascendancies like Chronomancer offer new gameplay mechanics, such as time stopping, which only affects monsters, not party members.
In-Game Systems for Map and Atlas Management
If players brick, or irreversibly damage, their Atlas, they will be able to restart it. This safety net ensures continuous progression. Atlas progression can be done in a group, although exploration state remains specific to individual players.
Biome-Driven Map Farming
Maps will feature biome-specific drops, enabling targeted farming for certain items. This system allows players to strategize their map exploration to acquire desired gear, fostering a more engaging and dynamic endgame grind.
Player Interaction Features
Path of Exile 2 plans to implement a feature allowing players to import and export skill tree builds, akin to item filters. This system will facilitate copying and sharing builds, making it easier for players to experiment and optimize their character setups.
Addressing Community Interest and Server Stability
The overwhelming interest in Path of Exile 2 has the developers focused on ensuring server stability. Despite the challenges of scaling server capacity and back-end support, they are committed to providing a smooth Early Access experience.
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2024.11.25 16:30 NudeCelebz4Free 2011 Maxima 55k miles $5000
Should I go for it? Main problem I’m hearing is the CVT.
submitted by NudeCelebz4Free to UsedCars [link] [comments]
2024.11.25 16:30 AutoModerator Join our Discord Server!
https://discord.com/invite/CDUMEUkPge Discord is cool!
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2024.11.25 16:30 theneoindian A Dhobi ironing clothes using a charcoal iron (1860-1870)
This Carte de Visite taken around 1860-1870 by Bourne and Shepherd Photographers, is part of a series of portraits that were taken to archive the various ethnic types and occupations of the world. Surprisingly, you can still find original copies of this photograph, likely from the original printing run, for sale here. This photograph can… Continue reading on our website submitted by theneoindian to IndianExceptionalism [link] [comments] |
2024.11.25 16:30 Maxwellsdemon17 Eugenische Phantasmen: Eine deutsche Geschichte
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2024.11.25 16:30 ssapdi 27m, no libido, fluctuating erections, always fatigued
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2024.11.25 16:30 AutoModerator DAILY CHIT CHAT
Hi
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2024.11.25 16:30 salon Laser-based lidar tech is rewriting history — if climate change doesn't erase it first
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2024.11.25 16:30 V_Writer Running Commentary 11/25/24
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2024.11.25 16:30 Confident-Aardvark69 Especialista detona árbitro por erro em jogo que tirou acesso do Novorizontino
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2024.11.25 16:30 Confident-Aardvark69 Presidente eleito do Uruguai é torcedor fanático e 'bom jogador'
submitted by Confident-Aardvark69 to Lance_News [link] [comments]
2024.11.25 16:30 Yaddah_1 How do you beat the "slow 100.000 enemies" quest?
I just finished a sage/cleric run where I took all the slowing items, slowing abilities + all the debuff chance increases I could and I still only got to 61.000. What is the easiest and quickest way to get to 100.000? This seems way way harder than any of the other quests.
submitted by Yaddah_1 to hallsoftorment [link] [comments]
2024.11.25 16:30 ccperry Nio Stock is Cheap Right Now | Time to Buy!!!
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2024.11.25 16:30 Thinkiatrist The Sunset
submitted by Thinkiatrist to writers [link] [comments] |
2024.11.25 16:30 Dazzling-Finding-602 As Musk Assumes Deregulation Role, Tesla Racks Up Pollution Violations
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2024.11.25 16:30 Womar046 piss low post: secrets about smolder
I only play mid normals.
2024.11.25 16:30 kuzmas111 Stay informed about everything happening on your portal with the new "Portal Analytics" feature 🔎
✅ Track what your clients did on portals: which pages they've visited, which files they've downloaded ✅ Analyze portal and page popularity: see how many people click on certain links ✅ Understand the number of visitors who access the portal Analyze it now: https://nimbusweb.me/auth/ https://preview.redd.it/z23jbs37r23e1.jpg?width=2160&format=pjpg&auto=webp&s=08c9a608eca01a268f5e31a33ba4ba95e85a3f1e submitted by kuzmas111 to FuseBase [link] [comments] |